Open Nukem9 opened 10 months ago
If you change your mind and need some files or have some files up for testing im gladly doing it in case it could help to support HDR
If you change your mind and need some files or have some files up for testing im gladly doing it in case it could help to support HDR
Same for me
No HDR support makes this not interesting to me at all. I mean thanks for the work, but I wont give up one massive boost in image quality (on a good HDR screen) for something I would in the end use to enable other visual effects with less of an impact.
Hi! The mod works amazingly. I'm also willing to lend my help in testing the HDR version if you need it (my display is Samsung G7, not the best HDR but still better than SDR). My email: aganov.dm@gmail.com
I want to help and participate in HDR testing My display is Alienware AW3423DWF
+1 on support for HDR, happy to lend a testing hand if need be. This mod is incredible, but yes my HDR monitor would like to be supported.
if you open a virtual pot we will happily crowdfund you a HDR display @Nukem9 !
HDR support is necessary for this awesome piece of software
I made a account just to piggyback availability to test HDR support
Anyone who's played CP2077 with a good HDR monitor will know that once you play in HDR you don't go back
The game looks so flat by comparison
Hopefully you'll think of others feedback when deciding to add HDR support for either HDR-SRGB or HDR-PQ in-game
If this helps - without this mod I can select HDRSrgb and HDRPq as a in-game option (like normal) but with this mod installed I can only select the PQ version (it still crashes but maybe there's a clue there)
Id you have an HDR phone or tablet you can also use https://github.com/itsmikethetech/Virtual-Display-Driver (virtual display with HDR support) with Moonlight. This way you can test HDR without an HDR monitor.
Got a samsung s95b, willing to help out as well
Bennasar that has zero to do with what is in here. Please remove your post.
Why? I tried something similar (with a Dummy Plug) and it allowed to play games with HDR on without an HDR monitor.
Care to explain?
In game HDR exists for a reason. Each game has its own HDR setup, sometimes dynamic, etc.
This was explicitly about in game HDR support in this FSR3FG\DLSS2 universal mod.
But the developer said he doesn"t have an HDR monitor to test and I'm suggesting a way to try HDR without an HDR monitor.
Tested NFS Unbound, HDR does indeed work.
HDR also works in Microsoft flight simulator 2020
Win11, 3090, CP2077 HDR works with 0.50
HDR works with Alan Wake 2 as well with the 0.5 update
Confirm that HDR works with 0.50 in AW2 and The Witcher 3 (Steam), no crashes have been detected. There's a little ghosting Win 11, RTX 3060
HDR Works! CP2077 Win 11 RTX3070M
Thanks!
Came back to update as of mod version .50 HDR now works in CP 2077, at least for me! (HDR-PQ)
Win 11 I7 13700k 3080ti
HDR won't be supported any time soon. Don't use it.
Why? Because I don't own an HDR-capable monitor to test with.
edit: Testing is appreciated but ultimately I need a plethora of developer tools to debug games locally. Think Microsoft PIX, Nsight, Visual Studio, et cetera...
Your latest version is confirmed, at least by me and many others now, to actually have working HDR support!
Thanks for this! Now i can enjoy it to my fullest
Does not work with HDR on in Cyberpunk, tested 0.5, 0.6, 0.7, 0.8, 0.81, dlsstweaks and non
You can turn it on, it loads, the framerate meter measures as if it is working (60% increase from non-fg), but the perceived smoothness remains as if it is off (halved/doubled frames effect). Back to dlss-fg - fully functional.
FSR3 doesn't have reflex mismatch issues (significantly lower gpu utilization), uses less vram than DLSS-FG and has a slightly better frame rate in general. But for Cyberpunk 2077 in my setup it only works in SDR as intended. I've tried all the fixes available here and there, including CFG exclusions, firewall exclusions, DDU, nvcp vsync/reflex tweaks, nvngx renaming, limiters, different game settings, so I can say with high confidence that it doesn't work in HDR. SDR experience is excellent though (with fsr3's own flaws, but that's another topic) - no problems there.
R&C Rift Apart: HDR Doesn't seem to work on Windows no matter how hard I try. With my RTX 3060, The Mod only works when the game is running at 1080p and completely breaks at resolutions higher than 1080p. HDR Disables Frame interpolation and duplicates frames instead even at 1080p or 720p for that matter.
The only solution (for me at least) is to use Linux. I'm on a very experimental build of Proton and Wine. Not only is frame generation possible at 1440p, HDR Also works granted if you use gamescope.
I confirm that, despite being loaded, fsr frame generation does not work in HDR in Cyberpunk with the latest 0.9 patch.
I confirm that, despite being loaded, fsr frame generation does not work in HDR in Cyberpunk with the latest 0.9 patch.
Could you please share your .log file?
I confirm that, despite being loaded, fsr frame generation does not work in HDR in Cyberpunk with the latest 0.9 patch.
Could you please share your .log file?
I can confirm that in CP2077 when HDR is ON, the FPS shows like the mod it's working, but just by moving the camera around it's clear that it's not. Please fix it! CP in HDR looks so much better...
HDR won't be supported any time soon. Don't use it.
Why? Because I don't own an HDR-capable monitor to test with.
edit: Testing is appreciated but ultimately I need a plethora of developer tools to debug games locally. Think Microsoft PIX, Nsight, Visual Studio, et cetera...