...is a drop-in mod/replacement for games utilizing Nvidia's DLSS-G Frame Generation technology, allowing people to use AMD's FSR 3 Frame Generation technology instead. Only RTX 1600, RTX 2000, and RTX 3000 series GPUs are currently supported.
https://www.nexusmods.com/site/mods/738
VULKAN_SDK
environment variable set.Visual Studio 2022 x64 Tools Command Prompt
instance.dependencies\FidelityFX-SDK\sdk\
subdirectory.BuildFidelityFXSDK.bat
and wait for compilation.CMakeLists.txt
directly or open the root folder containing CMakeLists.txt
.Universal Release x64
..\Make-Release.ps1
and wait for compilation.DisableNvidiaSignatureChecks.reg
and select Run. Click Yes on the next few dialogs.Cyberpunk2077.exe
. An example path is C:\Program Files (x86)\Steam\steamapps\common\Cyberpunk 2077\bin\x64\
.dlssg_to_fsr3_amd_is_better.dll
and the new nvngx.dll
to your game's installation folder.dlssg_to_fsr3.log
will be created after you launch the game.CMakeUserEnvVars.json
with a text editor and rename ___GAME_ROOT_DIRECTORY
to GAME_ROOT_DIRECTORY
.GAME_ROOT_DIRECTORY
to your game of choice. Built DLLs are automatically copied over.GAME_DEBUGGER_CMDLINE
to your executable of choice. This allows direct debugging from Visual Studio's interface.resources\dlssg_to_fsr3.ini
to the game directory for FSR3 visualization and debug options.