Nukem9 / dlssg-to-fsr3

Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
GNU General Public License v3.0
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Usage in MSFS - Random Flickering and Artifacting (Build 0.60) #150

Open rahulrathnakumar opened 8 months ago

rahulrathnakumar commented 8 months ago

Build: 0.60 Game: Microsoft Flight Simulator GPU: RTX 3060Ti GPU Driver Version: 546.33

Using this tool in MSFS has spectacular results on the FPS gain, but I have found random flickering that lasts for a fraction of a second of the whole screen with a white-ish overlay when flying during the day. I have added a short clip to demonstrate this:

https://github.com/Nukem9/dlssg-to-fsr3/assets/36414241/0ff7ad3f-a839-4333-b521-cb8e2e3abcab

thehedgefrog commented 8 months ago

I have the same issue, but much worse, and also at night. It seems limited to certain areas only for me. Panning makes it worse.

0.50 and 0.60, 3080, driver 546.33

rahulrathnakumar commented 8 months ago

I have the same issue, but much worse, and also at night. It seems limited to certain areas only for me. Panning makes it worse.

0.50 and 0.60, 3080, driver 546.33

Can you please try to replicate it at other areas? I also saw in a reddit thread that going back to an older driver (537.58) and replacing the DLSS 3 DLL file to the newer version. I personally did not try the driver rollback yet.