Nukem9 / dlssg-to-fsr3

Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
GNU General Public License v3.0
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VRR (Gsync) & Reflex Support #214

Open dennisyjz opened 11 months ago

dennisyjz commented 11 months ago

Hey I have two questions!

Firstly, for gsync (VRR) to work properly, do we still need to have frame rate limit to be 3 below max in the nvidia control panel with vsync on? Or do we only need vsync on?

Secondly, does reflex work properly now? Or do we need to enable it in special K?

Thanks!

xv0t commented 11 months ago

In my experience, sticking to the recommended GSync/Freesync settings results in the least input lag: NVCP VSync On+3 frames below refresh rate limit. You can also use RTSS now, version 7.3.5 beta 6 has a new Reflex limiter, just like Special K.

dennisyjz commented 11 months ago

In my experience, sticking to the recommended GSync/Freesync settings results in the least input lag: NVCP VSync On+3 frames below refresh rate limit. You can also use RTSS now, version 7.3.6 beta 6 has a new Reflex limiter, just like Special K.

Thank you that’s a perfect answer. I never used special k before but I have RTSS and I’ll try the beta

doktorsleepelss commented 11 months ago

Reflex seems to work on every game I've tried except for in the Immortals of Aveum demo. It's the only game where I had to use special k to enable it.

FrostJack980 commented 10 months ago

please where can I get RTSS 7.3.5 beta 6 from?