It was required to have the user create new InputMap to get the demo working. This should not be a requirement especially since this is how it is done for 3D
So to clarify it a bit. The 2D demo requires making a custom InputMap when the asset is imported into an existing project. Which may be the case for anyone that wants to combine multiple assets.
It was required to have the user create new InputMap to get the demo working. This should not be a requirement especially since this is how it is done for 3D