There's the ocx:Origin derived class from ocx:Point3D
There's the ocx:CenterOfGravity derived from ocx:Point3D
Then there's ocx:ControlPoint from NURBS3D or NURBSSurface
Suggestion: making ocx:ControlPoint derived from ocx:Point3D and overloading additional attribute for 'weight'.
This will reduce the size of the files significantly.
There's the
ocx:Origin
derived class fromocx:Point3D
There's the
ocx:CenterOfGravity
derived fromocx:Point3D
Then there's
ocx:ControlPoint
from NURBS3D or NURBSSurfaceSuggestion: making
ocx:ControlPoint
derived fromocx:Point3D
and overloading additional attribute for 'weight'. This will reduce the size of the files significantly.instead of: