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OLEGSHA
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Progressia
A GPL sandbox survival game
GNU General Public License v3.0
10
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4
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ALSOFT messages in stderr since LWJGL 3.3.0
#27
OLEGSHA
opened
2 years ago
5
Textures are flipped by TextureLoader
#26
OLEGSHA
opened
2 years ago
0
Game randomly crashes (BlockRay NaN)
#25
OLEGSHA
opened
2 years ago
4
Insert AssertionErrors in "impossible" code branches
#24
OLEGSHA
opened
2 years ago
0
JCenter deprecation
#23
serega404
closed
2 years ago
0
ConcurrentModificationException in entity ticking when entering world
#22
OLEGSHA
opened
2 years ago
0
Optimize chunk sets requested by players
#20
OLEGSHA
opened
2 years ago
0
World generation features are bounded by loaded chunks
#19
OLEGSHA
opened
2 years ago
0
Сamera is separated from the player
#18
WarDref
opened
3 years ago
0
Some changes for efficiency(not yet)
#17
opfromthestart
closed
3 years ago
0
Save world
#16
opfromthestart
closed
3 years ago
0
Falling block
#15
opfromthestart
closed
3 years ago
0
Falling block
#14
opfromthestart
closed
3 years ago
1
Generation features are broken along chunk borders
#13
OLEGSHA
closed
2 years ago
2
Collision detection fails randomly when up direction is not POS_Z
#12
OLEGSHA
opened
3 years ago
0
Problems with running on macos
#11
infirms
opened
3 years ago
2
Chunks noticeably jitter when moving camera
#10
OLEGSHA
opened
3 years ago
0
Collision detection causes unnecessary drag
#9
OLEGSHA
opened
3 years ago
1
Tile removal sometimes crashes game
#8
OLEGSHA
closed
3 years ago
0
Double jumps
#7
nullkat
opened
3 years ago
2
Make sure TickableTiles on chunk borders only tick once
#6
OLEGSHA
closed
3 years ago
1
Collision detection fails when pushing an entity
#5
OLEGSHA
opened
3 years ago
0
ChunkRender sometimes does not update tiles
#4
OLEGSHA
closed
3 years ago
1
Tickables and Entities do not tick
#3
OLEGSHA
closed
3 years ago
0
Problem with get current language
#2
serega404
closed
3 years ago
2
Audio
#1
nullkat
closed
3 years ago
0