I configured to access the server in offline mode, wifi local network. I manage to get to the screen to choose the character, when I choose and enter, it shows the following error in the canary console:
I found this line in the mobile client files, in the ENTERGAME.LUA file:
-- if you have custom rsa or protocol edit it here
g_game.setClientVersion(G.clientVersion)
g_game.setProtocolVersion(g_game.getClientProtocolVersion(G.clientVersion))
g_game.setCustomProtocolVersion(0)
g_game.setCustomOs(-1) -- disable
g_game.chooseRsa(G.host)
if #server_params <= 3 and not g_game.getFeature(GameExtendedOpcode) then
g_game.setCustomOs(2) -- set os to windows if opcodes are disabled
end
I configured to access the server in offline mode, wifi local network. I manage to get to the screen to choose the character, when I choose and enter, it shows the following error in the canary console:
[ProtocolGame: :onRecvFirstMessage] RSA Decrypt Failed
I found this line in the mobile client files, in the ENTERGAME.LUA file:
-- if you have custom rsa or protocol edit it here g_game.setClientVersion(G.clientVersion) g_game.setProtocolVersion(g_game.getClientProtocolVersion(G.clientVersion)) g_game.setCustomProtocolVersion(0) g_game.setCustomOs(-1) -- disable g_game.chooseRsa(G.host) if #server_params <= 3 and not g_game.getFeature(GameExtendedOpcode) then g_game.setCustomOs(2) -- set os to windows if opcodes are disabled end