Closed jipclaassens closed 3 weeks ago
Reproducibility confirmed. Hang is related to drawing of wms background layer:
In function MovableObject::GetAsDDBitmap:
And in drawer.Visit(this) the background layer is visited, which seems to request a lot more tiles than necessary.
Turning off the wms background layer acts as a temporary workaround.
Temporarily removed export to BMP functionality in dms mapview:
related to #630
LUS_demo get result click floppy icon