A FoundryVTT system for Cyberpunk 2020. It's playable now! There's a lot of hole, because there's a LOT of system to cover, but it should be mostly usable <3
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Character sheet unable to be opened if skill searched for #111
So the search gets saved with the sheet and gives the following:
foundry.js:2013 TypeError: An error occurred while rendering CyberpunkActorSheet 52: Cannot read property 'name' of undefined
at actor-sheet.js:83
at Array.filter (<anonymous>)
at CyberpunkActorSheet._filterSkills (actor-sheet.js:82)
at CyberpunkActorSheet._prepareSkills (actor-sheet.js:57)
at CyberpunkActorSheet.getData (actor-sheet.js:47)
at CyberpunkActorSheet._render (foundry.js:2049)
at CyberpunkActorSheet._render (foundry.js:2736)
at CyberpunkActorSheet.render (foundry.js:2011)
at CyberpunkActorSheet.render (foundry.js:3231)
at CyberpunkActor.render (foundry.js:9461)
Removing that saved search string allows the sheet to be opened again.
I can't reproduce this on my end currently, though I suspect it has something to do with skills being possibly changed since the sortedSkills array was updated. Should be able to sort this with faulty sheet provided.
So the search gets saved with the sheet and gives the following:
Removing that saved search string allows the sheet to be opened again.
I can't reproduce this on my end currently, though I suspect it has something to do with skills being possibly changed since the sortedSkills array was updated. Should be able to sort this with faulty sheet provided.