Closed OfficerYoda closed 3 months ago
When a Rectangle with no rotation is falling onto the ground it only registers one contact Point, which causes the rectangle to start rotating.
This is probably causes by floating point inaccuracies and by the fact that borders are implemented as huge polygons. This issues is probably related to Issue #43
Fixed together with #43
When a Rectangle with no rotation is falling onto the ground it only registers one contact Point, which causes the rectangle to start rotating.