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Oliveshark
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breakhack
A casual coffee-break roguelike
https://store.steampowered.com/app/931040/BreakHack/
GNU General Public License v3.0
32
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5
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issues
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Clean up uneeded build files and warnings
#67
LiquidityC
closed
1 month ago
0
Feature/mingw toolchain
#66
LiquidityC
closed
1 month ago
0
Create cmake-multi-platform.yml
#65
LiquidityC
closed
1 month ago
0
Unable to create texture from rendered text: Couldn't find glyph
#64
walkero-gr
closed
2 years ago
3
Improve readabilty on small screens.
#63
NeonLightning
opened
4 years ago
6
Mage blink skill pickup items in the path #60
#62
borisVanhoof
closed
5 years ago
2
Fix issue #59: vampiric blow
#61
borisVanhoof
closed
5 years ago
1
Mage blink skill should pickup items in the path
#60
LiquidityC
closed
5 years ago
0
Missing with vampiric blow doesn't seem to trigger a 'Dodge' action text
#59
LiquidityC
closed
5 years ago
0
Game crash with AOE attacks
#58
LiquidityC
closed
5 years ago
0
Add the Mage to the roster
#57
LiquidityC
closed
5 years ago
2
Adds Windows compilation instructions
#56
AndriySvyryd
closed
5 years ago
0
Feat: Introduce a quick play option
#55
LiquidityC
closed
5 years ago
0
Prettify the Class selection menu a bit
#54
LiquidityC
closed
5 years ago
1
Falling tiles
#53
LiquidityC
closed
5 years ago
1
Adds the backstab skill icon
#52
LiquidityC
closed
5 years ago
0
Fixes a leak and begins restructure of controller code
#51
LiquidityC
closed
5 years ago
2
Feature/falling floor modifier - Switch from old tile rendering to sprite rendering
#50
LiquidityC
closed
5 years ago
0
Adds the phase skill icon
#49
LiquidityC
closed
5 years ago
1
Create Rogue skills skillbar icons
#48
LiquidityC
closed
5 years ago
1
Create CODE_OF_CONDUCT.md
#47
LiquidityC
closed
5 years ago
0
Feat: Falling tiles room modifier
#46
LiquidityC
closed
5 years ago
1
Feat: Add the Rogue as a playable character
#45
LiquidityC
closed
5 years ago
1
Feature: Controller support
#44
LiquidityC
closed
5 years ago
1
Add a win state
#43
LiquidityC
closed
6 years ago
0
Add boss 2 & 3
#42
LiquidityC
closed
6 years ago
1
Minimap
#41
LiquidityC
closed
6 years ago
0
Prevent unavoidable traps before level 4
#40
LiquidityC
closed
6 years ago
0
Add: How to play
#39
LiquidityC
closed
6 years ago
0
Artifact "inventory"
#38
LiquidityC
closed
6 years ago
0
Add tooltips
#37
LiquidityC
closed
6 years ago
0
Build a DMG in travis
#36
LiquidityC
closed
5 years ago
1
Sometimes monsters manage to roam outside walls
#35
LiquidityC
closed
6 years ago
0
Fix 'Complex Method' issue in src\player.c
#34
LiquidityC
closed
6 years ago
0
Create score screen
#33
LiquidityC
closed
6 years ago
0
Fix 'Duplicate Code' issue in src\skill.c
#32
LiquidityC
closed
6 years ago
0
Items: Chests
#31
LiquidityC
closed
6 years ago
0
BUG: Picking up gold sometimes doesn't show the label of what you picked up
#30
LiquidityC
closed
6 years ago
0
New skill: bash
#29
LiquidityC
closed
6 years ago
0
Create line of sight using Bresenham and raycasting
#28
LiquidityC
closed
6 years ago
1
Throwing dagger kills don't give XP
#26
LiquidityC
closed
6 years ago
0
Fix 'Line ends in whitespace. Consider deleting these extra spaces.' issue in src\linkedlist.h
#25
LiquidityC
closed
6 years ago
0
Fix 'Complex Method' issue in src\sprite.c
#24
LiquidityC
opened
6 years ago
1
Fix 'Complex Method' issue in src\input.c
#23
LiquidityC
closed
6 years ago
0
Fix 'Complex Method' issue in src\gui.c
#22
LiquidityC
opened
6 years ago
0
Fix 'Complex Method' issue in src\monster.c
#21
LiquidityC
closed
6 years ago
0
Fix 'Complex Method' issue in src\main.c
#20
LiquidityC
closed
6 years ago
0
Add graphical sword swing effect
#19
LiquidityC
closed
6 years ago
1
Don't do game logic in event loop
#18
LiquidityC
closed
6 years ago
1
Stunned enemies
#17
LiquidityC
closed
6 years ago
1
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