Open-GD / OpenGD

Open source implementation of Geometry Dash powered by a fork of cocos2dx 4.0.
GNU General Public License v3.0
180 stars 26 forks source link
axmol axmolengine cocos2d cocos2d-x cpp geometry-dash geometrydash reverse-engineering
![issues](https://img.shields.io/github/issues/Open-GD/OpenGD?style=for-the-badge&color=blue) ![forks](https://img.shields.io/github/forks/Open-GD/OpenGD?style=for-the-badge) ![stars](https://img.shields.io/github/stars/Open-GD/OpenGD?style=for-the-badge&color=blue) ![LICENSE](https://img.shields.io/github/license/Open-GD/OpenGD?style=for-the-badge&color=blue)


Logo

OpenGD

Open source implementation of Geometry Dash

![](https://img.shields.io/badge/platforms-windows%20%7C%20linux%20%7C%20mac%20%7C%20android%20%7C%20ios-blue)

Report Bug · Latest Release · Request Feature

UNMAINTAINED

new (unfinished) projects are gdrender and gdclone

About The Project

Stereo Madness running in OpenGD

OpenGD is an open-source implementation of the popular game Geometry Dash. Our main goal is to remake the gameplay 1:1, while also improving performance through new engine features and C++ enhancements. We also plan to implement multithreading in the future.

Status

We are currently rewriting the gameplay from the ground up, levels are not playable at the moment.

Built With

OpenGD is powered by axmol, which is maintained a fork of cocos2dx 4.0 that adds many new features and improvements over the original cocos2dx. The original Geometry Dash is also made with cocos2dx, but with a much older version from 2014.

Build instructions

Required:

Windows ### Quick start Clone axmol, run setup.ps1 and restart cmd for command line variables to update ``` git clone --branch release https://github.com/axmolengine/axmol cd axmol ./setup.ps1 ``` In the OpenGD folder, build with cmake as usual ``` cmake -B build_x64 cmake --build build_x64 --config RelWithDebInfo ``` > **Warning** > VS 2019 might not work on Windows, VS 2022 is recommended ### Recommended setup: VSCode Required: - Ninja - clang (llvm) - cmake-tools extension - c/c++ extension Recommended: [sccache](https://github.com/mozilla/sccache) (faster re-builds) Make sure ninja and clang are on path! From cmake-tools select configuration `Ninja default` or `Ninja sccache`, then build with cmake-tools or `cmake --build build`. The VSCode setup provides support for intellisense and debugger (requires vs2022)
Other platforms Check axmol [Dev setup](https://github.com/axmolengine/axmol/blob/dev/docs/DevSetup.md)

To actually run the game you will need the resources from the 2.2/2.1 version of Geometry Dash.

License

Distributed under the GPL v3 License . See LICENSE for more information.

Credits

Contributors

This project exists thanks to all the people who have contributed: