OpenCubicChunks / CubicChunks

Infinite* height mod for Minecraft
MIT License
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[1.12.2] Compatibility reports #448

Open Barteks2x opened 5 years ago

Barteks2x commented 5 years ago

Cubic Chunks compatibility reports

What is this place?

This is a place where you can report compatibility status of mods. Both compatibility issues and information about compatible mods are welcome here. Don't be discouraged to report information about mods that have been already reported, but with older version of cubic chunks, forge or the mod. It is useful to know that an issue is still relevant after updates. Duplicated reports will be merged into one for a given mod and then deleted to keep this place reasonably easy to navigate and search. It is expected that your specific comment here will be deleted and it's content moved. Mods that work should also be reported, even if it looks like mods of the reports are about incompatibilities.

Off-topic messages will be deleted. This is not a place for discussion.

What to avoid?

What information to include?

A minimal report should include

While the above should be enough, try to provide as much information as you can.

What is already expected in terms of compatibility and doesn't need to be reported

At least unless testing shows otherwise:

Periodically, information about mods may be moved to compatibility table below.

Barteks2x commented 5 years ago

Status options:

Mod name Mod versions
CC versions
CWG versions
Status: CC
Status: CWG
Description
Adobe Block2 Mod: 7.0.3
CC: 963
CWG: 54
CC: Stable
CWG: Stable
Aqueducts Mod: 0.3
CC: 963
CWG: 54
CC: Stable
CWG: Stable
BetterFPS Mod: 1.4.8
CC: 928
CWG: 39
CC: Stable
CWG: ?
BetterFonts Mod: 1.9.1
CC: 862
CWG: 11
CC: Stable
CWG: ?
Biomes O Plenty Mod: 7.0.1.2439
CC: 963
CWG: 54
CC: Stable
CWG: Stable
can't use the world type in a cwg world
Botania Mod: r1.10-358
CC: 903
CWG: 34
CC: Mostly Stable
CWG: ?
Pools, spreaders, and sparks work. Most generating flora tested and work. Petal apothecary, runic altar, terrasteel crafting, Alfheim portal, and Gaia guardian fight all seem to work.
CarryOn Mod: 1.9.1
CC: 854
CWG: 12
CC: ?
CWG: Stable
Works at all y levels
CarryOn Mod: 1.9.2-1.10
CC: 854
CWG: 12
CC: Unknown
CWG: Mostly Stable
Carried items disappear through portal
Decocraft 2 Mod: 2.6.2
CC: 963
CWG: 54
CC: stable
CWG: Stable
Dynamic Trees Mod: 0.9.5
CC: 963
CWG: 54
CC: stable?
CWG: Needs addon
the softlock is fixed? tldr: nether softlocks server. When you enter the nether the server locks up and doesn't unlock. For a multiplayer dedicated serve (may be a mod adding this feature idk) this means the server auto shuts off after 1 minute for taking over 60 seconds to do 1 server tick. For singleplayer this means that a: the game just sits there doing nothing and b: that when you click save and exit it cannot save as the server will never stop so you have to< manually kill minecraft.
Draconic Evolution Mod: 2.3.20.333
CC: 926
CWG: 46
CC: Mostly Stable
CWG: Mostly Stable
Almost all items work properly with the exception of the Draconic Reactor and the Dislocaters. The reactor explosion< doesn't properly damage blocks, it only seems to affect non-solid blocks, and the dislocators have issues when going to negative coordinates below 50k.
EnderCompass Mod: 1.12-1.2.6.2
CC: 859
CWG: 12
CC: Unknown
CWG: Unstable
Doesn't outright crash, but can't even craft the endercompass. Also relevant VanillaFix error log. See continuation mod Stronghold Compass.
flurishing Folliage Mod: 1.0.2
CC: 963
CWG: 54
CC: stable
CWG: stable
FoamFix Mod: 0.10.1
CC: 862
CWG: 11
CC: Stable
CWG:
Ferdinands Flowers Mod: 1.10.4.1
CC: 963
CWG: 54
CC: stable
CWG: unstable
the flowers don't generate in custom cubic worlds
Item Zoom Mod: 1.11
CC: 963
CWG: 54
CC: stable
CWG: stable
JEI Mod: 4.12.0.215
CC: 862
CWG: 11
CC: Stable
CWG:
Just Enough Pattern Banners Mod: 1.2.1
CC: 862
CWG: 11
CC: Stable
CWG:
Just Enough Resources Mod: 0.8.5.27
CC: 862
CWG: 11
CC: Stable
CWG:
LittleTiles Mod: 1.5.0-pre109
CCore 1.9.32
CC: 874
CWG: 20
CC: Mostly Stable
CWG: Mostly Stable
Works at all y ranges
More Crafting Tables Mod: alpha 1.0
CC: 963
CWG: 54
CC: stable
CWG: stable
Natura Mod: 4.3.2.62
CC: 902
CWG: 33
CC: Mostly Stable
CWG: Ingame/Stable
Natura worldgen doesn't generate with CubicWorldGen. Ghostwood and Sakura saplings are the only saplings that grow outside 0-255. Respawn Obelisk works outside of 0-255
OptiFine Mod: HD_U_C9
CC: 862
CWG: 11
CC:
CWG: Stable
OptiFine Mod: E3
CC: 963
CWG: 54
CC: stable
CWG: Stable
Portable Craft Bench Mod: 1.12.2-1.5.1
CC: 859
CWG: 12
CC: Unknown
CWG: Stable
Psi Mod: 1.1-70
CC: 902
CWG: 33
CC: Stable
CWG: Stable
Breaking, moving and placing blocks all works outside of normal bounds as well as lightning, fire and movement
Phosphor Mod: 0.24
CC: 963
CWG: 55
CC: Early Crash
CWG:
Phosphor modifies the vanilla chunk class, meaning cc can't add it's own patches
PTRlib Mod: 1.0.4
CC: 963
CWG: 54
CC: stable
CWG: stable
Serene Seasons Mod: 1.12.2-1.2.13
CC: 902
CWG: 33
CC: Unknown
CWG: Unstable
Server gets progressively slower as you go up/down, starting around 50k blocks up, and being seriously problematic around 100k blocks up. Freezes 1 Mil blocks up. Snow doesn't form outside of 0-255.
Underground Biomes Mod: 1.3.5
CC: 963
CWG: 55
CC: Unstable
CWG: Unstable
Underground Biome's rocks don't generate in worlds with Cubic Chunks.
VoxelMap Mod: 1.7.1_1.12.2
CC: 859
CWG: 12
CC: Unknown
CWG: Mostly Stable
Beacons do not display beyond 0<Y<255 (but do display within 0<Y<255 range for out-of-range waypoints), Negative Y value waypoints do not display Y value in waypoint list. Occasionally changes Y on waypoints with Y<0 to around sea level.
WAILA/HWYLA Mod: 1.8.26
CC: 862
CWG: 11
CC: Stable
CWG:
WAWLA Mod: 2.5.257
CC: 862
CWG: 11
CC: Stable
CWG:
Wumples Util Library Mod: 2.12.6
CC: 963
CWG: 54
CC: Stable
CWG: stable
Xaero's Minimap Mod: 1.15.4
CC: 862
CWG: 11
CC: Mostly Stable
CWG: Mostly Stable
Map layers not perfect outside vanilla bounds
Barteks2x commented 5 years ago

SpongeForge

Relevant issues: https://github.com/OpenCubicChunks/CubicChunks/issues/154, https://github.com/OpenCubicChunks/CubicChunks/issues/384

Barteks2x commented 5 years ago

G.L.A.S.S. (General Layman's Aesthetic Spying Screen)

Originally reported in https://github.com/OpenCubicChunks/CubicChunks/issues/327

Barteks2x commented 5 years ago

Industrial Craft 2

Originally reported in https://github.com/OpenCubicChunks/CubicChunks/issues/354.

Barteks2x commented 5 years ago

Extreme Reactors (Big Reactors)

Originally reported in https://github.com/OpenCubicChunks/CubicChunks/issues/367

Barteks2x commented 5 years ago

Applied Energetics 2

Originally reported in https://github.com/OpenCubicChunks/CubicChunks/issues/374 and https://github.com/OpenCubicChunks/CubicChunks/issues/414

Barteks2x commented 5 years ago

Dynamic Surroundings

Originally reported in https://github.com/OpenCubicChunks/CubicChunks/issues/375, https://github.com/OpenCubicChunks/CubicChunks/issues/386 and later on discord.

Barteks2x commented 5 years ago

Galacticraft

Reported in https://github.com/OpenCubicChunks/CubicChunks/issues/394 and https://github.com/OpenCubicChunks/CubicChunks/issues/446

Barteks2x commented 5 years ago

Primitive Mobs

Original report: https://github.com/OpenCubicChunks/CubicChunks/issues/407

Barteks2x commented 5 years ago

Dynamic Stealth

Original report https://github.com/OpenCubicChunks/CubicChunks/issues/433

Artemis-1 commented 5 years ago

CubicChunks-1.12.2-0.0.969.0-SNAPSHOT-all Forge 2838 ComputerCraft1.80pr1 Minig Turtle don't interact with blocks outside [0;256]

Artemis-1 commented 5 years ago

CubicChunks-1.12.2-0.0.969.0-SNAPSHOT-all Forge 2838 LibVulpes-1.12.2-0.4.1-59-universal AdvancedRocketry-1.12.2-1.6.0-151-universal Crash after building a rocket

Hailfire32211 commented 5 years ago

edited by Barteks2x

Original report:

CubicChunks-1.12.2-0.0.969.0-SNAPSHOT-all Forge 2838 Mekanism-1.12.2-9.7.9.380.jar MekanismGenerators-1.12.2-9.7.9.380.jar MekanismTools-1.12.2-9.7.9.380.jar

Mostly stable. The windturbines can not be placed above 256, and placing them below 0 appears to break them, as the blades spin at light speed and power output is insane.

I checked it myself, the only real issue is the blades visually spinning very fast. Below y=0 they are spinning in the opposite direction, and deeper=faster. Energy output stays correct (24rf/t by default)

Deliphin commented 5 years ago

Sync

In-game (Unstable) When switching between shells, the game world turns invisible. The skybox is visible, regular entities are visible. Tiles and tile entities are not visible. Everything else works, but this occurs reliably every time you switch shells, and the only fix I know of is save & exit, then reopen the world.

Deliphin commented 5 years ago

LittleTiles

Mostly Stable

Everything seems to work except Doors. Axis, Sliding and Advanced doors were all tested and result in the same problem.

When you place a door from LittleTiles outside of 0-255, it places completely fine. But if you right click it to open the door, your game immediately crashes. If you place a door within 0-255 and use it, it works properly. Issue only occurs outside of 0-255. I've already opened an issue for this on their github here.

CreativeRealms commented 5 years ago

Conquest Reforged

Since Conquest Reforged world gen has not been coded to work with CC, layers under 0 will default to the last block type in the generator and will not have caves or ores.

MrLightningBlaze commented 5 years ago

Chisels And Bits

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Chisels And Bits 14.33

All seems to work fine, from chiseling blocks above and below "standard height limit", rotation tool, blueprints, and all chisel modes

MrLightningBlaze commented 5 years ago

Bibliocraft

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Bibliocraft V2.4.5

All seems to work fine, tested tool racks and items rendering in them, chests, signs, lighting, cases, armor stands, sword stands, compass, and all other relevent items that would have any reason to break

MrLightningBlaze commented 5 years ago

Tinkers Construct

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Tinkers Construct 2.12.0.157

All seems to work fine, Was able to make a smeltery below and above height limit, blocks and items rendered inside the smeltery as expected, and was able to pour and cast items. Linking of stencil tables and tool stations and such also works at abnormal heights

MrLightningBlaze commented 5 years ago

More Overlays

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 More Overlays 1.15.1

All the overlays work, though chunk overlay will only show the X/Z chunks and not the vertical Y chunks, light level seems to work perfectly at all heights

MrLightningBlaze commented 5 years ago

Cooking For Blockheads

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Cooking For Blockheads 6.4.71

Seems to work just fine, kitchen parts connect and work as normal, including fridge, oven, sink, main cooking block, counters, and kitchen floors

MrLightningBlaze commented 5 years ago

Pam's Harvestcraft

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Pams Harvestcraft 1.12.2zf

Crops grow fine at any height, as well as trees, and candles light up the world fine

MrLightningBlaze commented 5 years ago

Storage Drawers

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Storage Drawers 5.4.0

All works fine, drawers store and render fine as well as drawer controllers are able to store into connected drawers

MrLightningBlaze commented 5 years ago

MalisisDoors

(Tested everything at Y=60, Y=-10k, and Y=10k) (Further testing done for this mod at default height range and just outside due to not working in abnormal heights) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 MalisisDoors 7.3.0

Doors work fine from Y=-2048 to Y=2048, outside of these ranges they are unable to be opened/closed, and some doors like saloon doors you can walk right though as expected, but with no animation

MrLightningBlaze commented 5 years ago

KleeSlabs

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 KleeSlabs 5.4.12

Able to break bottom or top slab individually as expected at any height level

MrLightningBlaze commented 5 years ago

Flat Colored Blocks

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Flat Colored Blocks 6.8

All blocks, transparent and not, work at all height levels as expected, no render issues

MrLightningBlaze commented 5 years ago

Fairy Lights

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 Fairy Lights 2.1.9

Light strings of any type work perfectly at any height level, no issues with rendering or lighting

MrLightningBlaze commented 5 years ago

(Tested everything at Y=60, Y=-10k, and Y=10k) (Did further height tests due to issues below normal heights) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 The Aether 1.4.4

Works perfectly fine as long as the aether dimension is blacklisted, EXCEPT for the fact that using an aether portal below y=0 teleports you to y=256 in the overworld as if you fell out of the aether (Does not happen with a portal above y=255, even up to 10k)

MrLightningBlaze commented 5 years ago

GLASS (General Laymans Aesthetic Spying Screen)

(Tested everything at Y=60, Y=-10k, and Y=10k) CubicChunks-1.12.2-0.0.1003.0-SNAPSHOT-all Forge 2847 GLASS 7.0.0 iChunUtil 7.2.1

Seems the crash is resolved, as it does not crash when starting a projector, but it just shows blackness on the projection and renders only the skybox and some particles

ghost commented 5 years ago

Dimensional Doors

FluffyDiscord commented 5 years ago

Thaumcraft 6

Cubic Chunks version: CubicChunks-1.12.2-0.0.1007.0-SNAPSHOT-all.jar
Mod(s) version: Thaumcraft-1.12.2-6.1.BETA26.jar
Forge version: forge-14.23.5.2847

What works and what doesn't Upon leaving the world, chunks loose VIS and VIS no longer generates.

Edit by Barteks2x: This should be fixed in https://github.com/OpenCubicChunks/CubicChunks/commit/d3520c23de51f7b613f0d0e76c533a1ef799b696

VaelophisNyx commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Nether Ex 2.0.12: Status: (Partially Functional) Nether loads as vanilla but new biomes do not generate.

VaelophisNyx commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all The Erebus 1.0.30: Status: (Partially Functional) Works as normal; generates infinite expanses of grass above/below +128/-128

VaelophisNyx commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Aether (Legacy) 1.4.4: Status: (Unaffected) Mod 100% unaffected by Cubic Chunks. Falling out places player at y+256; could be dangerous if that point is inside of a block.

Reported this one mostly to warn people about the whole...falling into possibly the middle of a mountain thing

VaelophisNyx commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all The Midnight 0.3.5: Status: (Hard Incompatibility) Game locks on the load-screen to the dimension, 0% CPU usage, unresponsive, and static memory consumption.

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 worleycaves-1.5.1 Status: (Mostly Stable) caves generate correctly based on config between 0 and 256. lower values for minimum y cave generation result in lava material filler being used to fill all space below y=0 (as if lava pools were the material all the way down)

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 OpenTerrainGenerator-1.12.2+-+v8.3, Biome Bundle preset Status: (Mostly Stable) terrain generates correctly, but custom structures fail to spawn meaning only trees are sparse and vanilla

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 Quark-r1.6-177 Status: (Mostly Stable) config dependent, but most features work as expected: caves generate normally down to y=0 (after which, solid stone is present) EDIT: added stone types spawn normally - some config options unchecked, no underground biomes if using CC cave gen

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 NaturesCompass-1.12.2-1.6.2 Status: (Stable) no abnormalities found

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 RoguelikeDungeons-1.12.2-1.8.0 Status: (Stable) no abnormalities found, dungeons generate as expected

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 BlockArmor-1.12.2-2.4.11 Status: (Stable) no abnormalities found

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 SilentGear-1.12.2-0.6.7+76, SilentLib-1.12.2-3.0.13+167 Status: (Stable) Crimson iron ore does not spawn outside of configured bounds in nether, expandable to y = 0-256 for ore spawning, but not beyond

SilasSpringer commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.970.0-SNAPSHOT-all Forge version 14.23.5.2847 twilightforest-1.12.2-3.10.1013-universal Status: (Mostly Stable) in twilight forest dimension, no caves spawn below y=0 nor do any ores or variant stone types; building portals below or above y = 0, y= 256 respectively result in indefinite loading times and massive memory and CPU usage spike

sa-shiro commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.1009.0-SNAPSHOT-all Forge version: 14.23.5.2847 Mod: rftools-1.12-7.72 Status: somewhat Stable Placing the "Elevator" Block breaks any physics and prevents the game from saving. Trying to exit the world ends in a freeze / crash

StephaSqrl commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.1009.0-SNAPSHOT-all Forge version: 14.23.5.2847 Mod: Recurrent Complex 1.4.8.2 Status: (Hard Incompatability) World Generation will hang on preparing spawn, before crashing.

supermattdab0ss commented 4 years ago

CC Version: 0.0.970.0-SNAPSHOT-all Forge version: 14.23.5.2847 Mod: NuclearCraft 2.18o Status: Mostly Stable. Solid Fission, Fusion, molten salt fission, and most machines work perfectly fine as intended above and below y0 and y255. Radiation has issues, dropped items do not irradiate the chunk they are in and placed blocks do not either. Hardcore containers does not work also. Exclusively radiation from running machines is able to change environmental radiation, and even then it treats each vertical chunk as a single vanilla chunk, with no drop off up or down. If you turn radiation off it runs flawlessly including world gen, minus the wasteland biome and glowing mushrooms, where the glowing mushrooms are craftable anyways.

supermattdab0ss commented 4 years ago

CC Version: 0.0.970.0-SNAPSHOT-all Forge version: 14.23.5.2847 Mod: Gregtech Community Edition 1.8.13.465 Status: In-game (Stable) Most features, including multiblocks, were functional and able to work as expected, including world gen. Performance was poor though, and there was occasional severe stuttering and FPS drops.

nodogsleft commented 4 years ago

CC Version: CubicChunks-1.12.2-0.0.1042.0-SNAPSHOT-all.jar Forge version: 14.23.5.2841 Mod: The Midnight 0.3.5 Status: (Stable) While prior report remains true for standard CC configurations, forcefully excluding the midnight dimension (default id: -23) in the Cubic Chunks config will allow all mod functions to perform normally on a CC-enabled world.

ColonelGerdauf commented 4 years ago

Here is a compiled list of mods that as far as I can see are fully compatible with Cubic Chunks, with addition notes of gameplay issues and requirements

Mod name Tested Mod Version Gameplay notes
Adobe Block2 7.0.3
Aether (Legacy) 1.4.4 potential of dying upon transporting from Aether to the overworld
Aqueducts 0.3
BetterFPS 1.4.8 unknown
BetterFonts 1.9.1 unknown
Bibliocraft 2.4.5 unknown
Biomes O Plenty 7.0.1.2439 disable world in generation
BlockArmor 2.4.11
Chisels and Bits 14.33
Cooking for Blockheads 6.4.71
Decocraft 2 2.6.2
Flat Colored Blocks
Flurishing Folliage 1.0.2
FoamFix (?) 0.10.1
HWYLA 1.8.26
Item Zoom 1.11
Just Enough Items (JEI) 4.12.0.215 unknown
Just Enough Pattern Banners 1.2.1 unknown
Just Enough Resources 0.8.5.27 unknown
KleeSlabs 5.4.12
More Crafting Tables alpha 1.0
More Overlays 1.15.1
NaturesCompass 1.6.2
Optifine E3
PTRlib 1.0.4
Pam's Harvestcraft 1.12.2zf
Psi 1.1-70
Roguelike Dungeons 1.8.0
SilentGear 0.6.7+76
SilentLib 3.0.13+167
Storage Drawers 5.4.0
Tinkers Construct 2.12.0.157
WAILA 1.8.26
WAWLA 2.5.257
Wumples Util Library 2.12.6
z3nth10n commented 4 years ago

-- Roguelike Dungeons mod [Made CC-compatible by @z3nth10n#0775] {Original Mod by greymerktv} : https://www.curseforge.com/minecraft/mc-mods/roguelike-dungeons [Github] : https://github.com/uta-org/Roguelike-Dungeons-Patched/ [mc 1.12.2][cc v1043+][cwg v115+] - v1.8.0-cc-patch : [https://github.com/uta-org/Roguelike-Dungeons-Patched/releases/download/1.12.2-1.8.0-cc-patch/RoguelikeDungeons-1.12.2-1.8.0.jar]