OpenGenerativeAI / llm-colosseum

Benchmark LLMs by fighting in Street Fighter 3! The new way to evaluate the quality of an LLM
https://huggingface.co/spaces/junior-labs/llm-colosseum
MIT License
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benchmark genai llm streetfighterai

Evaluate LLMs in real time with Street Fighter III

colosseum-logo

Make LLM fight each other in real time in Street Fighter III.

Which LLM will be the best fighter ?

Our criterias 🔥

They need to be:

Let the fight begin 🥷

1 VS 1: Mistral 7B vs Mistral 7B

https://github.com/OpenGenerativeAI/llm-colosseum/assets/19614572/79b58e26-7902-4687-af5d-0e1e845ecaf8

1 VS 1 X 6 : Mistral 7B vs Mistral 7B

https://github.com/OpenGenerativeAI/llm-colosseum/assets/19614572/5d3d386b-150a-48a5-8f68-7e2954ec18db

A new kind of benchmark ?

Street Fighter III assesses the ability of LLMs to understand their environment and take actions based on a specific context. As opposed to RL models, which blindly take actions based on the reward function, LLMs are fully aware of the context and act accordingly.

Results

Our experimentations (546 fights so far) led to the following leaderboard. Each LLM has an ELO score based on its results.

Ranking

ELO ranking

Rank Model Rating
1 🥇openai:gpt-4o:text 1912.5
2 🥈openai:gpt-4o-mini:vision 1835.27
3 🥉openai:gpt-4o-mini:text 1670.89
4 openai:gpt-4o:vision 1656.93
5 mistral:pixtral-large-latest:vision 1654.61
6 mistral:pixtral-12b-2409:vision 1590.77
7 mistral:pixtral-12b-2409:text 1569.03
8 together:meta-llama/Llama-3.2-90B-Vision-Instruct-Turbo:text 1441.45
9 anthropic:claude-3-haiku-20240307:vision 1364.87
10 mistral:pixtral-large-latest:text 1356.32
11 anthropic:claude-3-haiku-20240307:text 1333.6
12 anthropic:claude-3-sonnet-20240229:vision 1314.61
13 together:meta-llama/Llama-3.2-90B-Vision-Instruct-Turbo:vision 1269.84
14 anthropic:claude-3-sonnet-20240229:text 1029.31

Note: In our experiments, Claude 3 Sonnet got a low score due to many refusal to fight and large API latencies.

Win rate matrix

Win rate matrix

Explanation

Each player can be controlled by a text generating model or a multimodal model. We call them through API endpoints. Learn more about models:

TextRobot

We send to the LLM a text description of the screen. The LLM decide on the next moves its character will make. The next moves depends on its previous moves, the moves of its opponents, its power and health bars.

VisionRobot

We send to the LLM a screenshot of the current state of the game precising which character he is controlling. His decision is only based on this visual information.

Installation

Running with Docker

You can also run the application using Docker.

Building the Docker Image

To build the Docker image, use the following command:

docker build -t diambra-app .

Running the Docker Container

To run the Docker container, use the following command:

docker run --name diambra-container -v ~/.diambra/roms:/app/roms diambra-app
docker rm diambra-container

Running with Docker Compose on Ollama locally

To start the services, use the following command:

docker-compose up

Stopping the Services

To stop the services, use:

docker-compose down

Test mode

To disable the LLM calls, set DISABLE_LLM to True in the .env file. It will choose the actions randomly.

Logging

Change the logging level in the script.py file.

Local model

You can run the arena with local models using Ollama.

  1. Make sure you have ollama installed, running, and with a model downloaded (run ollama serve mistral in the terminal for example)

  2. Run make local to start the fight.

By default, it runs mistral against mistral. To use other models, you need to change the parameter model in local.py.

from eval.game import Game, Player1, Player2

def main():
    # Environment Settings

    game = Game(
        render=True,
        save_game=True,
        player_1=Player1(
            nickname="Baby",
            model="ollama:mistral",
            robot_type="text",  # vision or text
            temperature=0.7,
        ),
        player_2=Player2(
            nickname="Daddy",
            model="ollama:mistral",
            robot_type="text",
            temperature=0.7,
        ),
    )

    game.run()
    return 0

if __name__ == "__main__":
    main()

The convention we use is model_provider:model_name. If you want to use another local model than Mistral, you can do ollama:some_other_model

How to make my own LLM model play? Can I improve the prompts?

The LLM is called in <Text||Vision>Robot.call_llm() method of the agent/robot.py file.

TextRobot method:

    def call_llm(
        self,
        max_tokens: int = 50,
        top_p: float = 1.0,
    ) -> Generator[ChatResponse, None, None]:
        """
        Make an API call to the language model.

        Edit this method to change the behavior of the robot!
        """

        # Generate the prompts
        move_list = "- " + "\n - ".join([move for move in META_INSTRUCTIONS])
        system_prompt = f"""You are the best and most aggressive Street Fighter III 3rd strike player in the world.
Your character is {self.character}. Your goal is to beat the other opponent. You respond with a bullet point list of moves.
{self.context_prompt()}
The moves you can use are:
{move_list}
----
Reply with a bullet point list of moves. The format should be: `- <name of the move>` separated by a new line.
Example if the opponent is close:
- Move closer
- Medium Punch

Example if the opponent is far:
- Fireball
- Move closer"""

        start_time = time.time()

        client = get_client(self.model, temperature=self.temperature)

        messages = [
            ChatMessage(role="system", content=system_prompt),
            ChatMessage(role="user", content="Your next moves are:"),
        ]
        resp = client.stream_chat(messages)

        logger.debug(f"LLM call to {self.model}: {system_prompt}")
        logger.debug(f"LLM call to {self.model}: {time.time() - start_time}s")

        return resp

VisionRobot method:

def call_llm(
        self,
        max_tokens: int = 50,
        top_p: float = 1.0,
    ) -> Generator[CompletionResponse, None, None]:
        """
        Make an API call to the language model.

        Edit this method to change the behavior of the robot!
        """

        # Generate the prompts
        move_list = "- " + "\n - ".join([move for move in META_INSTRUCTIONS])
        system_prompt = f"""You are the best and most aggressive Street Fighter III 3rd strike player in the world.
Your character is {self.character}. Your goal is to beat the other opponent. You respond with a bullet point list of moves.

The current state of the game is given in the following image.

The moves you can use are:
{move_list}
----
Reply with a bullet point list of 3 moves. The format should be: `- <name of the move>` separated by a new line.
Example if the opponent is close:
- Move closer
- Medium Punch

Example if the opponent is far:
- Fireball
- Move closer"""

        start_time = time.time()

        client = get_client_multimodal(
            self.model, temperature=self.temperature
        )  # MultiModalLLM

        resp = client.stream_complete(
            prompt=system_prompt, image_documents=[self.last_image_to_image_node()]
        )

        logger.debug(f"LLM call to {self.model}: {system_prompt}")
        logger.debug(f"LLM call to {self.model}: {time.time() - start_time}s")

        return resp

You can personnalise your prompt in these functions.

Submit your model

Create a new class herited from Robot that has the changes you want to make and open a PR.

We'll do our best to add it to the ranking!

Credits

Made with ❤️ by the OpenGenerativeAI team from phospho (@oulianov @Pierre-LouisBJT @Platinn) and Quivr (@StanGirard) during Mistral Hackathon 2024 in San Francisco