OpenKH / OpenKh

Kingdom Hearts libraries, tools, game engine and documentation
https://openkh.dev
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ANB Maker Addition #1080

Closed Omnitsu closed 2 months ago

Omnitsu commented 4 months ago

Howdy! Wanted to suggest something to alleviate some of the tedium that comes with animation conversion.
I'd like the automation of Motion Triggers being added to the converted ANB, because without it the ANB doesn't work at all. Triggerless Triggerless ANB in the BAR Editor

wTrigger With Trigger

Ecaster ANB unable to hold Ecaster due to no empty Motion Trigger

Without knowing that it breaks without the Motion Trigger, it can heavily confuse those that convert the animation. If possible, please add this to a new version of the tool

osdanova commented 4 months ago

AnbMaker is a tool to import animations. What you want can be achieved with the Object Editor. Import the animation (It uses AnbMaker) and then click on create triggers.