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OpenMW
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collada-exporter
"Better" Collada exporter for Blender, orignally developed by the Godot Engine community
https://godotengine.org
GNU General Public License v2.0
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Skinned Body Part XML Description
#16
Lamoot
closed
2 years ago
1
Add support for custom mesh normals
#15
Lamoot
opened
2 years ago
2
Material export now based on Specular BSDF
#14
Lamoot
closed
2 years ago
14
Skinned Body Part Flag
#13
Lamoot
closed
2 years ago
1
Material pipeline fixes
#12
Lamoot
closed
2 years ago
4
Textkeys based on pose markers
#11
Lamoot
closed
2 years ago
3
Option to export animations based on NLA strips.
#10
Lamoot
closed
2 years ago
0
Rename and tidy-up the deform bones option
#9
Lamoot
closed
2 years ago
0
Meta openmw
#8
Lamoot
closed
2 years ago
0
Option to limit precision of exported data
#7
Lamoot
closed
2 years ago
0
Code cleanup of scaling functionality.
#6
Lamoot
closed
3 years ago
0
UI refresh
#5
Lamoot
closed
3 years ago
1
Alpha testing and double sided polygons
#4
unelsson
closed
3 years ago
0
Option to export textkeys into a file
#3
Lamoot
closed
3 years ago
0
Fix the remaining scale factors
#2
Lamoot
closed
3 years ago
1
Scaling of all data at export
#1
Lamoot
closed
3 years ago
0