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OpenRA
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OpenRAModSDK
Software Development Kit for building your own games using the OpenRA engine.
http://www.openra.net
GNU General Public License v3.0
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Fixed PlayerColorShift.cs
#197
IceReaper
closed
7 months ago
2
Create fr.ftl
#196
Natural-Brother
opened
7 months ago
1
Windows Installer Generation can fail, if mod uses a different version naming scheme than usual.
#195
MustaphaTR
opened
11 months ago
0
Update .editorconfig to match the new one from the OpenRA repository
#194
oldnaari
closed
11 months ago
4
Update to release-20231010
#193
penev92
closed
11 months ago
9
Correct launch-game.cmd join of quoted paths
#192
jbfil
closed
1 week ago
2
Minor updates to the SDK
#191
penev92
closed
1 year ago
0
Mod appears clean yet unjoinable in mp
#190
MlemandPurrs
closed
1 year ago
1
Fixed Unix dedicated server launch script
#189
Mailaender
closed
1 year ago
0
Added launchSettings.json for launching via VS
#188
penev92
closed
1 year ago
1
Visual Glitch on D2K Radar placement preview
#187
oldnaari
closed
1 year ago
2
Mod display name with special symbols breaks MacOS packaging
#186
penev92
opened
1 year ago
0
Fix MOD_SEARCH_PATH in make.ps1
#185
penev92
closed
1 year ago
0
Problems running ".\make.ps1 check"
#184
oldnaari
closed
1 year ago
1
Finish updating to release-20230225
#183
penev92
closed
1 year ago
2
Make the packaging functions script executable
#182
abcdefg30
closed
1 year ago
2
Fix for Windows uninstaller to remove reg entries from the 64 bit registry
#181
drogoganor
closed
1 year ago
1
Update to OpenRA prep-2211
#180
penev92
closed
1 year ago
3
Added Visual Studio Code metadata
#178
Mailaender
closed
2 years ago
0
Create .gitattributes
#177
KOYK
closed
2 years ago
1
Implement a way of selectively excluding certain User directory path during Installer packaging
#176
MlemandPurrs
closed
7 months ago
0
Error when launching example mod, make gives no errors
#175
ZaneMCXVII
opened
3 years ago
6
Update to release-20210321
#174
pchote
closed
3 years ago
0
Add mod.config options to disable 32bit win and mono macOS builds
#173
pchote
opened
3 years ago
0
Update engine tag to playtest-20210131.
#172
pchote
closed
3 years ago
0
Update scripts and packaging to support .NET 5.
#171
pchote
closed
1 year ago
9
Compatibility/feature upgrades for playtest-20201213.
#170
pchote
closed
3 years ago
16
Fix a collection of minor issues
#169
pchote
closed
3 years ago
0
Test the Windows build with CI
#168
Mailaender
closed
3 years ago
3
Add a check for Python 3 on Ubuntu and derivates
#167
Mailaender
closed
4 years ago
0
chore: empty out whitespace-only example music.yaml
#166
phrohdoh
closed
3 years ago
0
chore: add final newline to mods/example/cursor.yaml
#165
phrohdoh
closed
4 years ago
0
License
#164
KOYK
opened
4 years ago
1
Fix line endings across platforms
#163
Mailaender
closed
3 years ago
4
SDK example content update.
#161
IceReaper
closed
1 year ago
9
Set the working directory for Powershell IO methods
#160
abcdefg30
closed
3 years ago
0
Travis won't Build release
#159
KOYK
closed
4 years ago
1
An ugly error message
#158
MlemandPurrs
opened
4 years ago
3
Travis won't Build
#157
KOYK
closed
4 years ago
3
Add compatibility for upstream toolchain changes
#156
pchote
opened
4 years ago
1
Update for playtest-20200418
#155
pchote
closed
4 years ago
0
Make sure the engine VERSION file has been closed before continuing.
#154
pchote
closed
4 years ago
1
Fail to download a new engine
#153
Dzierzan
closed
4 years ago
1
Update documentation to reflect new OS-specific icon creation.
#152
pchote
opened
4 years ago
1
Document macOS notarization
#151
pchote
opened
4 years ago
0
Update to playtest-20200329
#150
abcdefg30
closed
4 years ago
0
Package a new release for the next playtest
#149
pchote
closed
4 years ago
1
Build Failed : Error MSB4126
#148
Amrothian
opened
4 years ago
5
make test does not compile the mod DLLs
#147
Mailaender
opened
4 years ago
0
Remove GeoLite2-Country.mmdb.gz from Windows Packaging Script
#146
MustaphaTR
closed
4 years ago
0
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