issues
search
OpenTTD
/
nml
NewGRF Meta Language
GNU General Public License v2.0
44
stars
36
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Fix #295: Adjust version_openttd for OpenTTD >= 12.0.
#296
frosch123
closed
1 year ago
0
version_openttd needs adjusting for OpenTTD >= 12
#295
frosch123
closed
1 year ago
2
Technical Question: What is the reason for limitation of 6 sprite sets per station?
#294
trolleytrev
closed
1 year ago
4
Change: Support extended DCxx string range, and station names for IDs > 255
#293
glx22
closed
1 year ago
3
Fix dfb4499: incomplete read only checks (again)
#292
glx22
closed
1 year ago
0
Update: changelog for 0.7.3
#291
glx22
closed
1 year ago
0
`replacenew` of `PRE_SIGNAL` incorrectly requires 48 sprites
#290
zephyris
closed
1 year ago
3
Add: Support for {FORCE} string command
#289
glx22
closed
1 year ago
2
Change: Extend vehicle random bits to 16.
#288
PeterN
closed
1 year ago
1
Support extended object/station/roadstop limits (draft)
#287
andythenorth
closed
1 year ago
4
Add: --no-32bpp and --no-extra-zoom option to skip some alternative sprites
#286
glx22
closed
1 year ago
0
Fix: [Actions] nmlc version could not be determined during regression
#285
glx22
closed
1 year ago
0
Codechange: [Actions] Use 'gh' to upload release assets
#284
glx22
closed
1 year ago
0
Add: STAT_ALL_TILES constant for use instead of 0xFF
#283
Brickblock1
closed
1 year ago
2
Update: changelog for 0.7.2
#282
glx22
closed
1 year ago
0
Optimise variational action2 trivial cases
#281
JGRennison
closed
1 year ago
2
Update: [Actions] Bump used actions versions
#280
glx22
closed
1 year ago
0
Add: Road stops (feature 0x14)
#279
JGRennison
closed
1 year ago
1
Update: reformat source with black 23.1
#278
frosch123
closed
1 year ago
0
Fix: By default there is no ELRL railtype.
#277
frosch123
closed
1 year ago
1
Feature: Engine name callback
#276
michicc
closed
1 year ago
1
Not enough random bits for the town name generation (34 needed, 32 available)
#275
Altitud49
opened
1 year ago
5
Support for roadtype direction markings (OTTD #10282)
#274
FLHerne
closed
1 year ago
2
Add: 'tunnels' callback for road- and tramtypes
#273
glx22
closed
1 year ago
1
Feature: support for variant_group action 0 prop for vehicles
#272
andythenorth
closed
1 year ago
0
More issues in release workflow
#271
glx22
closed
2 years ago
0
Fix: [Actions] release workflow issues
#270
glx22
closed
2 years ago
0
Update: changelog for 0.7.1
#269
glx22
closed
2 years ago
2
Change: allow any expression for station (purchase_)prepare_layout
#268
glx22
closed
2 years ago
0
Fix #256: Objects have a 'colour' in var 47.
#267
frosch123
closed
2 years ago
0
Fix: Station animation triggers every 250 ticks, not 256.
#266
frosch123
closed
2 years ago
0
Change: replace nearby_tile_platform_type with nearby_tile_tile_type.
#265
frosch123
closed
2 years ago
0
Change: disabled_platforms/length is now bitmask(1-8)>>1
#264
glx22
closed
2 years ago
0
Change: use an array of cargoes for cargo_random_triggers
#263
glx22
closed
2 years ago
0
Document stations
#262
andythenorth
opened
2 years ago
1
Minor improvements to examples
#261
frosch123
closed
2 years ago
0
Fix action0properties.py
#260
Brickblock1
closed
2 years ago
0
Update: changelog for 0.7.0
#259
glx22
closed
2 years ago
0
Fix: missing int > scope conversion for random_action with vehicle-offset
#258
frosch123
closed
2 years ago
2
Codechange: improve error reporting for procedure calls missing '()'
#257
glx22
closed
2 years ago
0
Object company_colour variable points to wrong NFO variable number
#256
JGRennison
closed
2 years ago
2
Fix #253: Use non-ternary varaction2 sequence for abs() builtin function
#255
JGRennison
closed
2 years ago
0
Change: skip realsprite palette validation step iff output is nfo AND…
#254
andythenorth
closed
9 months ago
4
abs builtin function generates excessively verbose varaction2 output
#253
JGRennison
closed
2 years ago
1
Change: adjust sound name constants to match OpenTTD (closes #190)
#252
andythenorth
closed
2 years ago
2
Codechange: black changed code style for power operators
#251
glx22
closed
2 years ago
0
Add: Map seed in patch variable 0x17.
#250
michicc
closed
2 years ago
1
Change: add vars for industry var 0x47 (GameScript control status)
#249
andythenorth
closed
2 years ago
2
Update: [Actions] python versions for regression test
#248
glx22
closed
2 years ago
0
Add: Translate ternary operator into varact2 if needed
#247
glx22
closed
2 years ago
4
Previous
Next