This library implements the OpenTTD network protocol. It mostly is meant to be used for OpenTTD's backend services, like BaNaNaS server and master server.
pip install openttd-protocol
Now in your Python code you can import the protocol. Example:
import asyncio
import logging
from openttd_protocol.protocol.coordinator import CoordinatorProtocol
log = logging.getLogger(__name__)
class Application:
async def receive_PACKET_COORDINATOR_CLIENT_REGISTER(self, source, protocol_version, game_type, server_port):
# Your logic goes here
pass
def main():
application = Application()
loop = asyncio.get_event_loop()
server = loop.run_until_complete(loop.create_server(lambda: CoordinatorProtocol(application), host="127.0.0.1", port=12345, reuse_port=True, start_serving=True))
try:
loop.run_until_complete(server.serve_forever())
except KeyboardInterrupt:
pass
log.info("Shutting down game_coordinator ...")
server.close()
if __name__ == "__main__":
main()