Relative positioning by pins, especially useful for making slides in typst.
Have a look at the source here.
Pinit works with Touying or Polylux animations.
Have a look at the pdf file here.
The idea of pinit is pinning pins on the normal flow of the text, and then placing the content on the page by absolute-place
function.
For example, we can highlight text and add a tip by pins simply:
#import "@preview/pinit:0.2.2": *
#set text(size: 24pt)
A simple #pin(1)highlighted text#pin(2).
#pinit-highlight(1, 2)
#pinit-point-from(2)[It is simple.]
If you want to place the content relative to the center of some pins, you use a array of pins:
#import "@preview/pinit:0.2.2": *
#set text(size: 12pt)
A simple #pin(1)highlighted text#pin(2).
#pinit-highlight(1, 2)
#pinit-point-from((1, 2))[It is simple.]
A more complex example, Have a look at the source here.
Fletcher is a powerful Typst package for drawing diagrams with arrows. We can use fletcher to draw more complex arrows.
#import "@preview/pinit:0.2.2": *
#import "@preview/fletcher:0.5.1"
Con#pin(1)#h(4em)#pin(2)nect
#pinit-fletcher-edge(
fletcher, 1, end: 2, (1, 0), [bend], bend: -20deg, "<->",
decorations: fletcher.cetz.decorations.wave.with(amplitude: .1),
)
In the code block, we need to use a regex trick to get pinit to work, for example
#show raw: it => {
show regex("pin\d"): it => pin(eval(it.text.slice(3)))
it
}
`print(pin1"hello, world"pin2)`
#pinit-highlight(1, 2)
Note that typst's code highlighting breaks up the text, causing overly complex regular expressions such as '#pin(.*?)' to not work properly.
However, you may want to consider putting it in a comment to avoid highlighting the text and breaking it up.
Since Typst does not provide a reliable absolute-place
function, you may consider taking the following steps if a MISALIGNMENT occurs:
#box()
after the #pinit-xxx
function call, like #pinit-xxx()#box()
.#pinit-xxx
function call, otherwise it will cause misalignment.#pinit-xxx()
in front of or behind #pin()
, or otherwhere, in short, try more.dx
or dy
argument of #pinit-xxx
function by yourself.pin
pinit
absolute-place
pinit-place
pinit-rect
pinit-highlight
pinit-line
pinit-line-to
pinit-arrow
pinit-double-arrow
pinit-point-to
pinit-point-from
simple-arrow
double-arrow
pinit-fletcher-edge
pin
Pinning a pin in text, the pin is supposed to be unique in one page.
#let pin(name) = { .. }
Arguments:
name
: [int
or str
or any
] — Name of pin, which can be any types with unique repr()
return value, such as integer and string.pinit
Query positions of pins in the same page, then call the callback function callback
.
#let pinit(callback: none, ..pins) = { .. }
Arguments:
..pins
: [pin
] — Names of pins you want to query. It is supposed to be arguments of pin or a group of pins.callback
: [(..positions) => { .. }
] — A callback function accepting an array of positions (or a single position) as a parameter. Each position is a dictionary like (page: 1, x: 319.97pt, y: 86.66pt)
. You can use the absolute-place
function in this callback function to display something around the pins.absolute-place
Place content at a specific location on the page relative to the top left corner of the page, regardless of margins, current containers, etc.
This function comes from typst-drafting.
#let absolute-place(
dx: 0em,
dy: 0em,
body,
) = { .. }
Arguments:
dx
: [length
] — Length in the x-axis relative to the left edge of the page.dy
: [length
] — Length in the y-axis relative to the top edge of the page.content
: [content
] — The content you want to place.pinit-place
Place content at a specific location on the page relative to the pin.
#let pinit-place(
dx: 0pt,
dy: 0pt,
pin-name,
body,
) = { .. }
Arguments:
dx
: [length
] — Offset X relative to the pin.dy
: [length
] — Offset Y relative to the pin.pin-name
: [pin
] — Name of the pin to which you want to locate.body
: [content
] — The content you want to place.pinit-rect
Draw a rectangular shape on the page containing all pins with optional extended width and height.
#let pinit-rect(
dx: 0em,
dy: -1em,
extended-width: 0em,
extended-height: 1.4em,
pin1,
pin2,
pin3, // Optional
..pinX,
..args,
) = { .. }
Arguments:
dx
: [length
] — Offset X relative to the min-left of pins.dy
: [length
] — Offset Y relative to the min-top of pins.extended-width
: [length
] — Optional extended width of the rectangular shape.extended-height
: [length
] — Optional extended height of the rectangular shape.pin1
: [pin
] — One of these pins.pin2
: [pin
] — One of these pins.pin3
: [pin
] — One of these pins, optionally....args
: Additional named arguments or settings for rect
, like fill
, stroke
and radius
.pinit-highlight
Highlight a specific area on the page with a filled color and optional radius and stroke. It is just a simply styled pinit-rect
.
#let pinit-highlight(
fill: rgb(255, 0, 0, 20),
radius: 5pt,
stroke: 0pt,
dx: 0em,
dy: -1em,
extended-width: 0em,
extended-height: 1.4em,
pin1,
pin2,
pin3, // Optional
..pinX,
...args,
) = { .. }
Arguments:
fill
: [color
] — The fill color for the highlighted area.radius
: [length
] — Optional radius for the highlight.stroke
: [stroke
] — Optional stroke width for the highlight.dx
: [length
] — Offset X relative to the min-left of pins.dy
: [length
] — Offset Y relative to the min-top of pins.extended-width
: [length
] — Optional extended width of the rectangular shape.extended-height
: [length
] — Optional extended height of the rectangular shape.pin1
: [pin
] — One of these pins.pin2
: [pin
] — One of these pins.pin3
: [pin
] — One of these pins, optionally....args
: Additional arguments or settings for pinit-rect
.pinit-line
Draw a line on the page between two specified pins with an optional stroke.
#let pinit-line(
stroke: 1pt,
start-dx: 0pt,
start-dy: 0pt,
end-dx: 0pt,
end-dy: 0pt,
start,
end,
) = { ... }
Arguments:
stroke
: [stroke
] — The stroke for the line.start-dx
: [length
] — Offset X relative to the start pin.start-dy
: [length
] — Offset Y relative to the start pin.end-dx
: [length
] — Offset X relative to the end pin.end-dy
: [length
] — Offset Y relative to the end pin.start
: [pin
] — The start pin.end
: [pin
] — The end pin.pinit-line-to
Draw an line from a specified pin to a point on the page with optional settings.
#let pinit-line-to(
stroke: 1pt,
pin-dx: 5pt,
pin-dy: 5pt,
body-dx: 5pt,
body-dy: 5pt,
offset-dx: 35pt,
offset-dy: 35pt,
pin-name,
body,
) = { ... }
Arguments:
stroke
: [stroke
] — The stroke for the line.pin-dx
: [length
] — Offset X of arrow start relative to the pin.pin-dy
: [length
] — Offset Y of arrow start relative to the pin.body-dx
: [length
] — Offset X of arrow end relative to the body.body-dy
: [length
] — Offset Y of arrow end relative to the body.offset-dx
: [length
] — Offset X relative to the pin.offset-dy
: [length
] — Offset Y relative to the pin.pin-name
: [pin
] — The name of the pin to start from.body
: [content
] — The content to draw the arrow to.pinit-arrow
Draw an arrow between two specified pins with optional settings.
#let pinit-arrow(
start-dx: 0pt,
start-dy: 0pt,
end-dx: 0pt,
end-dy: 0pt,
start,
end,
..args,
) = { ... }
Arguments:
start-dx
: [length
] — Offset X relative to the start pin.start-dy
: [length
] — Offset Y relative to the start pin.end-dx
: [length
] — Offset X relative to the end pin.end-dy
: [length
] — Offset Y relative to the end pin.start
: [pin
] — The start pin.end
: [pin
] — The end pin....args
: Additional arguments or settings for simple-arrow
, like fill
, stroke
and thickness
.pinit-double-arrow
Draw an double arrow between two specified pins with optional settings.
#let pinit-double-arrow(
start-dx: 0pt,
start-dy: 0pt,
end-dx: 0pt,
end-dy: 0pt,
start,
end,
..args,
) = { ... }
Arguments:
start-dx
: [length
] — Offset X relative to the start pin.start-dy
: [length
] — Offset Y relative to the start pin.end-dx
: [length
] — Offset X relative to the end pin.end-dy
: [length
] — Offset Y relative to the end pin.start
: [pin
] — The start pin.end
: [pin
] — The end pin....args
: Additional arguments or settings for double-arrow
, like fill
, stroke
and thickness
.pinit-point-to
Draw an arrow from a specified pin to a point on the page with optional settings.
#let pinit-point-to(
pin-dx: 5pt,
pin-dy: 5pt,
body-dx: 5pt,
body-dy: 5pt,
offset-dx: 35pt,
offset-dy: 35pt,
double: false,
pin-name,
body,
..args,
) = { ... }
Arguments:
pin-dx
: [length
] — Offset X of arrow start relative to the pin.pin-dy
: [length
] — Offset Y of arrow start relative to the pin.body-dx
: [length
] — Offset X of arrow end relative to the body.body-dy
: [length
] — Offset Y of arrow end relative to the body.offset-dx
: [length
] — Offset X relative to the pin.offset-dy
: [length
] — Offset Y relative to the pin.double
: [bool
] — Draw a double arrow, default is false
.pin-name
: [pin
] — The name of the pin to start from.body
: [content
] — The content to draw the arrow to....args
: Additional arguments or settings for simple-arrow
, like fill
, stroke
and thickness
.pinit-point-from
Draw an arrow from a point on the page to a specified pin with optional settings.
#let pinit-point-from(
pin-dx: 5pt,
pin-dy: 5pt,
body-dx: 5pt,
body-dy: 5pt,
offset-dx: 35pt,
offset-dy: 35pt,
double: false,
pin-name,
body,
..args,
) = { ... }
Arguments:
pin-dx
: [length
] — Offset X relative to the pin.pin-dy
: [length
] — Offset Y relative to the pin.body-dx
: [length
] — Offset X relative to the body.body-dy
: [length
] — Offset Y relative to the body.offset-dx
: [length
] — Offset X relative to the left edge of the page.offset-dy
: [length
] — Offset Y relative to the top edge of the page.double
: [bool
] — Draw a double arrow, default is false
.pin-name
: [pin
] — The name of the pin that the arrow to.body
: [content
] — The content to draw the arrow from....args
: Additional arguments or settings for simple-arrow
, like fill
, stroke
and thickness
.simple-arrow
Draw a simple arrow on the page with optional settings, implemented by polygon
.
#let simple-arrow(
fill: black,
stroke: 0pt,
start: (0pt, 0pt),
end: (30pt, 0pt),
thickness: 2pt,
arrow-width: 4,
arrow-height: 4,
inset: 0.5,
tail: (),
) = { ... }
Arguments:
fill
: [color
] — The fill color for the arrow.stroke
: [stroke
] — The stroke for the arrow.start
: [point
] — The starting point of the arrow.end
: [point
] — The ending point of the arrow.thickness
: [length
] — The thickness of the arrow.arrow-width
: [int
or float
] — The width of the arrowhead relative to thickness.arrow-height
: [int
or float
] — The height of the arrowhead relative to thickness.inset
: [int
or float
] — The inset value for the arrowhead relative to thickness.tail
: [array
] — The tail settings for the arrow.double-arrow
Draw a double arrow on the page with optional settings, implemented by polygon
.
#let double-arrow(
fill: black,
stroke: 0pt,
start: (0pt, 0pt),
end: (30pt, 0pt),
thickness: 2pt,
arrow-width: 4,
arrow-height: 4,
inset: 0.5,
tail: (),
) = { ... }
Arguments:
fill
: [color
] — The fill color for the arrow.stroke
: [stroke
] — The stroke for the arrow.start
: [point
] — The starting point of the arrow.end
: [point
] — The ending point of the arrow.thickness
: [length
] — The thickness of the arrow.arrow-width
: [int
or float
] — The width of the arrowhead relative to thickness.arrow-height
: [int
or float
] — The height of the arrowhead relative to thickness.inset
: [int
or float
] — The inset value for the arrowhead relative to thickness.tail
: [array
] — The tail settings for the arrow.pinit-fletcher-edge
Draw a connecting line or arc in an fletcher arrow diagram.
#let pinit-fletcher-edge(
fletcher,
start,
end: none,
start-dx: 0pt,
start-dy: 0pt,
end-dx: 0pt,
end-dy: 0pt,
width-scale: 100%,
height-scale: 100%,
default-width: 30pt,
default-height: 30pt,
..args,
) = { ... }
Arguments:
fletcher
(module): The Fletcher module. You can import it with something like #import "@preview/fletcher:0.5.1"
start
(pin): The starting pin of the edge. It is assumed that the pin is at the origin point (0, 0) of the edge.end
(pin): The ending pin of the edge. If not provided, the edge will use default values for the width and height.start-dx
(length): The x-offset of the starting pin. You should use pt units.start-dy
(length): The y-offset of the starting pin. You should use pt units.end-dx
(length): The x-offset of the ending pin. You should use pt units.end-dy
(length): The y-offset of the ending pin. You should use pt units.width-scale
(percent): The width scale of the edge. The default value is 100%.
If you set the width scale to 50%, the width of the edge will be half of the default width. Then you can use "r,r"
which is equivalent to single "r"
.height-scale
(percent): The height scale of the edge. The default value is 100%.default-width
(length): The default width of the edge. The default value is 30pt, which will only be used if the end pin is not provided or the width is 0pt or 0em.default-height
(length): The default height of the edge. The default value is 30pt, which will only be used if the end pin is not provided or the height is 0pt or 0em...args
(any): An edge's positional arguments may specify:
"=>"
or "<<-|-o"
"double"
or "wave"
#pinit(pins, func)
is replaced by #pinit(callback: none, ..pins)
and the callback argument will receive an (..positions) => { .. }
function instead of a (positions) => { .. }
function.
callback: (..positions) => { .. }
to specify the callback function.#pinit((pin1, pin2), callback: func)
means that we use pin1
and pin2
as a group of pins, and the callback function will receive a single position (the center of the bounding box of pin1
and pin2
).#pinit(pin1, pin2, callback: func)
to query the positions of pin1
and pin2
separately, and #pinit((pin1, pin2), callback: func)
to query the position of the center of the bounding box of pin1
and pin2
.pinit-fletcher-edge
function to draw a connecting line or arc in an fletcher arrow diagram.double-arrow
function and pinit-double-arrow
function.double
argument for pinit-point-to
and pinit-point-from
functions.pinit-line-to
function.simple-arrow
.This project is licensed under the MIT License.