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OsnaCS
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plantex
(UNMAINTAINED) :seedling: experimental open-world exploration game with plants :evergreen_tree: :leaves: :herb: :palm_tree:
Apache License 2.0
191
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37
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source link
issues
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Weather
#157
mmildt
closed
8 years ago
0
Shadow on plants, from plants, aaaa
#156
jonas-schievink
closed
8 years ago
1
add fog for chunks and plants
#155
jbesteuos
closed
8 years ago
0
Optimize performance of particle system
#154
LukasKalbertodt
closed
8 years ago
1
further prepare instancing
#153
peb-adr
closed
8 years ago
0
Fix phi calculation to use atan
#152
jonas-schievink
closed
8 years ago
0
highlight pillar looking at and add removal of a pillarstep
#151
ghost
closed
8 years ago
1
add stars with noise map
#150
FlorianJanosch
closed
8 years ago
1
Adding working tesselation with dynamic tesselation lvl
#149
joarndt
closed
8 years ago
0
Hexagon sides finaly fixed
#148
HelenaKeller
closed
8 years ago
0
implementation of frustum rendering
#147
Cranc
closed
8 years ago
6
add extra control point for better tessellation
#146
peb-adr
closed
8 years ago
0
Texturing
#145
HelenaKeller
closed
8 years ago
0
Performance Improvements for Bloom and brightness adaption
#144
gustav1101
closed
8 years ago
0
Performance Improvements for Bloom and brightness adaption
#143
gustav1101
closed
8 years ago
0
Variance Shadow Mapping
#142
jonas-schievink
closed
8 years ago
0
Begin to introduce basic textures for grass, sand and snow
#141
vab9
closed
8 years ago
0
Moved the blooming process into a seperate method
#140
Arraverz
closed
8 years ago
0
Different eye adaption speed for Bright->Dark, Dark->Bright + small hotfix for min/max exposure
#139
Arraverz
closed
8 years ago
0
Lower-resolution bloom
#138
jonas-schievink
closed
8 years ago
1
fixed the fragmentshader in chunk_std.frag
#137
RomanSchott
closed
8 years ago
1
view frustum culling to improve performance #RenderWhatMatters
#136
Cranc
opened
8 years ago
2
prepare plant instancing
#135
peb-adr
closed
8 years ago
1
direction consideration at sunrise / sunset
#134
FlorianJanosch
closed
8 years ago
0
plant_gen + biome at HexPillar
#133
peb-adr
closed
8 years ago
0
added functional wind
#132
NiklasPaulRothe
closed
8 years ago
0
Outsource of the noise function
#131
HelenaKeller
closed
8 years ago
0
Use 3 codegen units.
#130
jonas-schievink
closed
8 years ago
2
make use of dimension type for aspect ratio, fix #99
#129
vab9
closed
8 years ago
3
Dynamic sky with sunrise and sunset
#128
FlorianJanosch
closed
8 years ago
3
Update README.me to fix #100
#127
vab9
closed
8 years ago
0
Update README.me to include MIT license and fix #100
#126
vab9
closed
8 years ago
0
(WIP) Most basic dynamic exposure compensation
#125
gustav1101
closed
8 years ago
0
Basic world shadowing
#124
jonas-schievink
closed
8 years ago
3
add update fn to sky_view with sun_position
#123
jbesteuos
closed
8 years ago
0
added shadow.frag and shadow.vert to project
#122
Cranc
closed
8 years ago
0
Sun path in relation to day of the year
#121
FlorianJanosch
closed
8 years ago
0
Tracking issue: HDR and friends
#120
LukasKalbertodt
closed
8 years ago
5
add billboard functionality to Sun
#119
FlorianJanosch
closed
8 years ago
0
advanced weather effects
#118
NiklasPaulRothe
closed
8 years ago
0
Bloom
#117
gustav1101
closed
8 years ago
0
add hotfix for sun path in get_sun_position() for "shadow-group"
#116
FlorianJanosch
closed
8 years ago
0
move shaders to proper folder
#115
jonas-schievink
closed
8 years ago
0
add new_from_vector function to camera for the "shadow-group"
#114
FlorianJanosch
closed
8 years ago
0
Bloom
#113
gustav1101
closed
8 years ago
1
dem SUN
#112
jbesteuos
closed
8 years ago
0
stop the time spam
#111
jonas-schievink
closed
8 years ago
0
Add billboard helper method
#110
jonas-schievink
closed
8 years ago
0
Add a shrub and cactus preset
#109
jonas-schievink
closed
8 years ago
0
Tracking issue: shadow
#108
LukasKalbertodt
closed
8 years ago
8
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