OvercastNetwork / SportBukkit

CraftBukkit and Bukkit modifications that improve stability and add new features
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Fix damageEntity cancelling in vehicles #115

Closed ShinyDialga closed 9 years ago

ShinyDialga commented 9 years ago

Currently the damageEntity() method doesn't cancel properly as it returns true instead of returning false. If it returns true, then it still thinks that it got damaged, but it doesn't take any damage. There is at least one bug that occurs when it returns true.

jedediah commented 9 years ago

merged, thanks