OvercastNetwork / SportBukkit

CraftBukkit and Bukkit modifications that improve stability and add new features
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bukkit craftbukkit java minecraft

SportBukkit

CraftBukkit modifications and Bukkit API additions that fix bugs, add new features, and improve the quality of life

NOTE: This repository is no longer maintained, but a popular fork is still active. If you are looking to also support Minecraft 1.8, a new project called SportPaper has that additional functionality.

File Structure

SportBukkit is a fork of CraftBukkit, starting from the submodules in the base folder. The differences between CraftBukkit and SportBukkit are represented by the sequential patches in the Bukkit and CraftBukkit folders. Conceptually, these differences are divided into fixes and features.

Fixes are relatively small and have the potential to change or go away with future upstream changes. Every patch except the final one in each list contains a fix.

Feature changes are improvements and extensions to the Bukkit API, intended to be permanent. These are contained entirely in a single patch at the end of each sequence, called simply "SportBukkit".

For readability purposes, a copy of the final patched SportBukkit source code is stored in the snapshot folder. This code is updated automatically by scripts, and should not be manually edited or compiled.

Requirements

To build SportBukkit, the following will need to be installed and available from your shell:

To build on Windows you'll need to use the git bash console.

How To

See all available tasks: rake -T

Build everything: rake The SportBukkit binary will be located in build/CraftBukkit/target

Generate patched SportBukkit source code: rake apply Generated source will be in build/Bukkit and build/CraftBukkit

Compile SportBukkit from source: rake compile

Rebuild SportBukkit patches from source: rake generate

Remove all intermediate files: rake clean

Rebasing

This is roughly the process used to rebase SportBukkit to an updated upstream CraftBukkit.