Open danielcacatian opened 2 years ago
1.The game is meant to slowly feed the narrative to the player through these small dialogue interactions. From the limited amount that you’ve seen, do you think that a full-fledged narrative could be accomplished this way? Yes, I believe a full narrative is achievable!
2.Would this fare better as a 3D game with an actual shop environment? Or is the minimal UI a style of its own? I really liked the UI style of the game! I do not think it is necessary to change it as a 3D game.
3.Should the narrative stakes be lowered? In other words, is the story’s scope and worldbuilding too vast? I think introducing the universe and its plot at the beginning of the game would be the only detail that I suggest you to add in your prototype.