Is the objective of the game clearly demonstrated?
I think so. I mostly found myself seeing what different combinations of responses would manifest. I'm not sure if that was the best way to go about things, but it's where I hung out.
The narrative is more fully-fledged now. Do you think that the world is immersive enough? Or do I need to add more?
You could spend a lifetime writing for this universe and not fill it up. There are so many interesting stories that could flow through this one junction point.
Did the new sound effects work well? Are the randomly-ringing bell chimes too distracting?
The new sounds reminded me of the space music I listen to to fall asleep. I like it.
Do there need to be more consequences? I feel that it still may be too narrative-heavy.
I would agree with more events (maybe not so much consequences) to give more life.
Were there any bugs with the UI? I was having an issue or two.
I could not replicate any while playing.
Unrelated: Would you like to write a dialogue interaction? I’ll put it in the game if you send me one.
Is the objective of the game clearly demonstrated?
I think so. I mostly found myself seeing what different combinations of responses would manifest. I'm not sure if that was the best way to go about things, but it's where I hung out.
The narrative is more fully-fledged now. Do you think that the world is immersive enough? Or do I need to add more?
You could spend a lifetime writing for this universe and not fill it up. There are so many interesting stories that could flow through this one junction point.
Did the new sound effects work well? Are the randomly-ringing bell chimes too distracting?
The new sounds reminded me of the space music I listen to to fall asleep. I like it.
Do there need to be more consequences? I feel that it still may be too narrative-heavy.
I would agree with more events (maybe not so much consequences) to give more life.
Were there any bugs with the UI? I was having an issue or two.
I could not replicate any while playing.
Unrelated: Would you like to write a dialogue interaction? I’ll put it in the game if you send me one.
Yes but when I'm a little less tired > <'