A Fall Guys mod meant to improve Fall Guys Creative.
Is there a disc0rd for this mod?
There's my Fall Guys Map Making disc0rd: https://dsc.gg/CEP
How is CEP CE different from just CEP?
- You can build digital objects (& beta objects) in original maps (and vica versa) with its custom buildable object list - you can also sort it however you want and add\remove items into it
- Ghost Block support (turned off by default so you don't accidentially make em - turn it on in the
\BepinEx\plugins\CreativeExpansionPack\ExpansionData.txt
config file)- Unity Explorer is bundled together with it to scale objects and position them precisely (F3 hotkey to toggle its UI)
- Budget bar feature to count how many objects there are in your map (more than 3k (?) objects could lead to your map failing to load occasionally when playing)
- Select All & Select All by Type & Select All Scale & Select All in Proximity features
- You can set max players to 40 even with a single small start-line
What features does Creative Expansion Pack include?
- removing all mapmaking limits basically:
- budget limit,
- object stock limit,
- object rotation limit,
- overlapping limit
- max multiselect limit of 20
- limit on the size of checkpoints
- limit of themed objects being tied to the map theme (digital \ original)
- building outside the map bounds area limit
- setting max players to 40 with just a single small start-line
- and some additional features such as:
- select all - hold left
shift
when multi-(de)selecting)- select all by type - hold left
ctrl
when multi-(de)selecting)- select all by scale - hold both
shift
&ctrl
when multi-(de)selecting)- select all in Proximity - hold
`
(console-key) when multi-selecting
- increase proximity radius by 5 -
1
+ deselect- DEcrease proximity radius by 5 -
2
+ deselect- increase proximity radius by 1 -
3
+ deselect- DEcrease proximity radius by 1 -
4
+ deselect- reset proximity radius to default 10 -
`
+ deselect
- ghost blocks (turned on the radial in-game option, then increase
height
of a floor or smth else to more than the standard limit of 20 ticks viaR
hotkey)
- display your last position
- and even bugfixes for the original map editor!:
- floating objects such as signs and arrows no longer move randomly and get saved like that
- resized spawn baskets keep the original size of their spawnables
How is Creative Expansion Pack made?
Creative Expansion Pack is made using BepinEx, a modding framework for games made with Unity.
Can I get banned for using Creative Expansion Pack?
There's no reported case of a user of the mod getting banned during its private state, but the mod's creator has no implication if Mediatonic takes any actions on your account due to using the mod, use it at your own risk! With the whole nature of Fall Guys Creative and the implications of the mod, the question of if you can use Creative Expansion Pack is up to how much you value your account, even tho you are very unlikely of having to go through a ban if you play it safe...
Is Creative Expansion Pack against Fall Guys' EULA?
After checking, Creative Expansion Pack seems to not explicitly be against Fall Guys' EULA, this mod doesn't give you a "competitive advantage" over a player playing a legitimate and unmodified copy of the game.
However, PLEASE MAKE GOOD USE OF CREATIVE EXPANSION PACK!!! This mod is clearly not a joke and has mad power over Fall Guys Creative, and everyone knows that with great power comes great responsibility.
I can't play normal Fall Guys when Creative Expansion Pack is installed, how to deal with that?!
You can't, in order to play the normal game you got to uninstall BepinEx, you can do that by using the "
TURN_OFF_CEP_CE.bat
" batch script in your game's root and quickly switch back to the mod by using the "INSTALL_CEP_CE.bat
" batch script that's in the same folder.
Download the latest release of CEP CE https://github.com/Owyn/CreativeExpansionPack/releases
Drop everything within the .zip file in the the zip file into your game's root,
Run the INSTALL_CEP_CE.bat
batch file,
Enjoy! Mind that the first boot might take some time...
Go to your game's root,
Run the TURN_OFF_CEP_CE.bat
batch file, if you want to go back to Expansion Pack just run Install_BepinEx again.
kota69th, since he created the mod
sinai for making UnityExplorer (brought mad help during the mod's dev.)
crispy_squid for the mod's logo and Rising Slime Icon in-game.
MelonLoader for a tiny part of the code relating to Scenes.