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PAIR-code
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megaplot
Apache License 2.0
19
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Implement Text rotation attributes
#59
jimbojw
opened
2 years ago
0
Create and export constants for meaningful values
#58
jimbojw
opened
2 years ago
0
Implement mid-level `Text` object and `TextView` for attributes
#57
jimbojw
opened
2 years ago
0
Remove `FillBlend` and `FillTexture`
#56
jimbojw
closed
1 year ago
0
Implement Sprite rotation attributes
#55
jimbojw
opened
2 years ago
0
Extend Sprite quad to accommodate border placed outside
#54
jimbojw
closed
2 years ago
0
Fix external border rendering and rename BorderRadiusWorld to BorderRadiusRelative
#53
jimbojw
closed
2 years ago
3
Rename `BorderRadiusWorld` to `BorderRadiusRelative`
#52
jimbojw
closed
2 years ago
0
Refactor GLSL code into .glsl files
#51
jimbojw
opened
2 years ago
1
Fix hit test devicePixelRatio bug
#50
jimbojw
closed
2 years ago
0
Hit tests wrong location for devicePixelRatio values other than 2
#49
jimbojw
closed
2 years ago
0
De-flake unit tests failing due to WebGL context loss
#48
jimbojw
closed
2 years ago
0
Implement destroy method for Scene
#47
jimbojw
opened
2 years ago
0
Consolidate test support code
#46
jimbojw
closed
2 years ago
0
`devicePixelRatio`: fix rendering, `resize()` logic, expose setting and add tests
#45
jimbojw
closed
2 years ago
0
Support `devicePixelRatio` values other than 2, provide config option and tests
#44
jimbojw
closed
1 year ago
0
Add spell checker to eslint configuration
#43
jimbojw
closed
2 years ago
0
Add spell checker to eslint configuration
#42
jimbojw
closed
2 years ago
0
Implement OrderZ sprite attribute.
#41
jimbojw
closed
2 years ago
1
Fix typo.
#40
jimbojw
closed
2 years ago
0
Add Angular integration tests
#39
jimbojw
opened
2 years ago
0
Add matchMedia listener to detect changes to devicePixelRatio
#38
jimbojw
opened
2 years ago
0
Wrap access to devicePixelRatio
#37
jimbojw
closed
2 years ago
0
Remove all uses of setTimeout(), fix animation frame loop
#36
jimbojw
closed
2 years ago
0
Remove setTimeout and clean up WorkScheduler
#35
jimbojw
closed
2 years ago
0
Implement Z attribute for Sprites
#34
jimbojw
closed
2 years ago
0
Regl string properties
#33
jimbojw
closed
2 years ago
0
Use string property names on objects passed to regl
#32
jimbojw
closed
2 years ago
0
Create multi-Scene test(s)
#31
jimbojw
closed
1 year ago
1
Allow constructing Scene with a `<canvas>` rather than a container.
#30
GradySimon
opened
2 years ago
0
Make `HitTestParameters.sprites` readonly
#29
GradySimon
closed
2 years ago
1
Graceful resize
#28
jimbojw
closed
2 years ago
3
Not compliant with Trusted Types due to regl
#27
GradySimon
opened
2 years ago
0
Making HitTestParameters.sprites readonly
#26
GradySimon
closed
2 years ago
2
Generate API documentation from code comments
#25
jimbojw
opened
2 years ago
0
Enable no-confusing-void-expression ESLint TypeScript rule
#24
jimbojw
closed
2 years ago
0
Enable `no-confusing-void-expression` ESLint TypeScript rule
#23
jimbojw
closed
2 years ago
0
Adding ESLint and refactoring code to satisfy linter
#22
jimbojw
closed
2 years ago
0
Selection `.hitTest()` and improvements to underlying Scene `.hitTest()`
#21
jimbojw
closed
2 years ago
1
Implement lines
#20
jimbojw
opened
2 years ago
0
Improved type annotations for Scene settings.
#19
RyanMullins
closed
2 years ago
0
Add param annotations to Scene settings
#18
RyanMullins
closed
2 years ago
0
Warn or throw when sprite creation exceeds capacity
#17
jimbojw
opened
2 years ago
1
Gracefully handle canvas resize
#16
jimbojw
closed
2 years ago
2
Implement Layer API
#15
jimbojw
closed
2 years ago
1
Selection and blend mode enhancements
#14
jimbojw
closed
2 years ago
0
Consider adding a queue API for successive binds
#13
RyanMullins
opened
2 years ago
1
Warn to console when multiple .bind() calls overwrite
#12
RyanMullins
closed
2 years ago
1
Add .clear() method to Selections
#11
RyanMullins
closed
2 years ago
1
Provide access to Datums associated with Sprites in HitTestResults
#10
RyanMullins
closed
2 years ago
1
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