Closed PG85 closed 3 years ago
@SuperCoder7979 said on #570
A quick list of all the new resource generators we're going to need:
Coral
Kelp
Seagrass
Icebergs (shudders)
Bamboo
Nether generators (lower priority, but nice-to-haves):
Huge fungus
Weeping vines
Twisting vines
Deltas
Basalt Columns
Replace blobs
Basalt pillars
No surface ore (netherite ore)
1.17 stuff, lowest priority:
Geodes
Some of these are better spawned like other vanilla structures, but here's a quick list of worldgen stuff added in 1.13 to start with:
Buried Treasure Coral Kelp Seagrass Sea Pickles Iceberg Shipwrecks Ocean Ruins
Nice, thanks. The following are structures, not resources, so we'll have to make another issue for those:
And ofc we already have:
The following are "structures spawned as resources":
I'll make a new issue for structures. See #576
So we've got the requirements looks like:
"structures spawned as resources":
@MCPitman & @SuperCoder7979 Could you make a finalised list of new resources for the biome configs, that covers all these?
Maybe iceberg should be a SurfaceAndGroundControl:
type?
Should have everything now I think? Anything left has its own issue, closing.
We need to re-design/update resources for biomes to support all 1.16 resources. We should also do any improvements/refactoring at this point. Here's a list of current resources, need to know for each if they should be renamed/refactored/changed/removed. Also need to know if any new resources should be added.
"AboveWaterRes", AboveWaterGen "Boulder", BoulderGen "Cactus", CactusGen "Dungeon", DungeonGen "Grass", GrassGen "Fossil", FossilGen "IceSpike", IceSpikeGen "Liquid", LiquidGen "Ore", OreGen "Plant", PlantGen "UnderWaterPlant", UnderWaterPlantGen "Reed", ReedGen "SmallLake", SmallLakeGen "SurfacePatch", SurfacePatchGen "UndergroundLake", UndergroundLakeGen "UnderWaterOre", UnderWaterOreGen "Vein", VeinGen "Vines", VinesGen "Well", WellGen "CustomObject", CustomObjectGen "CustomStructure", CustomStructureGen "Sapling", SaplingGen "Tree", TreeGen
Also need to rewrite this whole section.