Minecraft's Leading Data-Driven Worldgen Engine
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OpenTerrainGenerator for MC 1.16.x is under development, alpha builds are available in the dev-releases channel of the OTG Discord.
OTG 1.16.x 0.1.0 will be the first public beta release for 1.16.x, available via CurseForge. Once 0.1.0 is released, the 1.16.4 branch will be promoted to default/main. See the milestones for open issues/progress.
We're always looking for people to contribute or collaborate with. For OTG 1.16, we've completely cleaned up and overhauled the codebase with the aim of making things more modular, so developers and collaborators can implement new settings and modes such as terrain generation noise. If you'd like to contribute, collaborate or become part of Team OTG, join us on the OTG Discord!
There are dev builds available for 1.16.5 here.
Dev builds for 1.17.1 are available here.
Dev builds for 1.18.1 are available here.
You will NOT get official support for dev builds, and they may break. Please use the mod jars available to you on CurseForge and the OTG Discord.
OpenTerrainGenerator is a fork of Terrain Control, which is the successor to PhoenixTerrainMod, which was based on BiomeTerrainMod.