We are building servers with the OTG mod and it is very important to us that the territories damaged by players can be restored. Since //regen from WorldEdit does not work with custom generation, it would be incredibly useful to add a regeneration function.
Suggested Implementation
You can implement it in the form of a command in which you will need to enter 2 coordinates of the extreme points or in the form of an API that other mods can use (1 public method that accepts only the coordinates of 2 points is enough)
We often use 1.12, so we ask you to make a feature for at least this version, but it would be useful everywhere
Anything else?
We really hope for help. We are expecting the appearance of a similar function.
Is there an existing issue for this?
Suggested Feature
We are building servers with the OTG mod and it is very important to us that the territories damaged by players can be restored. Since //regen from WorldEdit does not work with custom generation, it would be incredibly useful to add a regeneration function.
Suggested Implementation
You can implement it in the form of a command in which you will need to enter 2 coordinates of the extreme points or in the form of an API that other mods can use (1 public method that accepts only the coordinates of 2 points is enough)
We often use 1.12, so we ask you to make a feature for at least this version, but it would be useful everywhere
Anything else?
We really hope for help. We are expecting the appearance of a similar function.