PSMGGamesSS2015 / PSMG_SS_2015_The_Escapist

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GameDesign: Rework of bad assets #109

Closed C0rvus closed 9 years ago

C0rvus commented 9 years ago

Whenever you find bad assets within the level sets and we actually really need them, it would be cool if you could optimize them, in terms of texturing, for example.

C0rvus commented 9 years ago

As far as I can see there won't be any bad assets anymore. Therefore this issue can be closed by now.

C0rvus commented 9 years ago

Closing is also necessary to let us focus on the main tasks to improve playability and the core mechanics.