Closed C0rvus closed 9 years ago
In our fourth sprint review we have seen that users often got stuck in the level and could not move anymore, because the collision is somehow awkward at the moment. Perhaps a box-collider on the player - model can help us out?
Well this is overdue now. Because we have to use mesh-colliders, otherwise shadow-detection is not possible.
In our fourth sprint review we have seen that users often got stuck in the level and could not move anymore, because the collision is somehow awkward at the moment. Perhaps a box-collider on the player - model can help us out?