PSMGGamesSS2015 / PSMG_SS_2015_The_Escapist

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Movement: Improve Player movement to not getting stuck in environment #132

Closed C0rvus closed 9 years ago

C0rvus commented 9 years ago

In our fourth sprint review we have seen that users often got stuck in the level and could not move anymore, because the collision is somehow awkward at the moment. Perhaps a box-collider on the player - model can help us out?

C0rvus commented 9 years ago

Well this is overdue now. Because we have to use mesh-colliders, otherwise shadow-detection is not possible.