PSMGGamesSS2015 / PSMG_SS_2015_The_Escapist

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GameDesign: Repair and finalization of level 2 (lightmaps) #167

Closed C0rvus closed 9 years ago

C0rvus commented 9 years ago

Level 2 needs to be "repaired" and appropriately configured. Some objects need to be static, some need to be dynamic to have no difficulties at lightmap baking.