PSMGGamesSS2015 / PSMG_SS_2015_The_Escapist

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GameDesign: Refinement of level 1 #170

Closed C0rvus closed 9 years ago

C0rvus commented 9 years ago

Level 1 needs to be refined. non-movable objects need to be set to static. Mesh-Colliders have to be used for all objects, instead of box colliders. Wings of a door are not allowed to be set to static for the draggable script