PSMGGamesSS2015 / PSMG_SS_2015_The_Escapist

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GameDesign: unlocking doors with lock pick - Minigame #32

Closed C0rvus closed 9 years ago

C0rvus commented 9 years ago

Because we want to user the players bobby pin, a minigame would be very cool. We be cool if it could be realized within the fourth milestone.

C0rvus commented 9 years ago

In our first sprint review, a user told me, we could do something like the lockpicking system in oblivion or two worlds.

Two worlds: https://www.youtube.com/watch?v=ipv5qVKYY2g Oblivion: http://www.youtube.com/watch?v=qFnNqLogVj0&t=0m44s Gothic: https://www.youtube.com/watch?v=qjPzRX15-mo&t=17m52s Thief: https://www.youtube.com/watch?v=_El9AN8Dehw&t=0m17s

The gothic-one seems to be the simplest unlocking system :)

C0rvus commented 9 years ago

Moved this ticket to another milestone because this is impossible to implement for our second sprint review

C0rvus commented 9 years ago

If you would like to I can provide you a skyrim-like lockpicking system.. But I do not know if it would be that good, because we wouldn't have that much of self created content then.

C0rvus commented 9 years ago

I do not know whether we need a hairneedle animation or not. I can provide a lockpick-script if we need it. Users wanted a more auditive and visualized experience when lockpicking doors

C0rvus commented 9 years ago

This will get an UI-overhaul therefore this ticket has been resolved