PainedPsyche / cui_character

An advanced character and clothes editor for esx framework that aims to be comfortable to use, hide complexity and blend in with original GTA V interface elements.
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[ISSUE] Arms #11

Open Ruqen opened 3 years ago

Ruqen commented 3 years ago

I've come across this issue. This makes your arms disappear. In esx_skin and skinchanger you can choose your "arms" and this mostly fixes arms and you can choose some gloves you want. I think this should be fixed.

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PainedPsyche commented 3 years ago

This makes your arms disappear.

What exactly do you mean "this". Changing properties in some specific order?

In esx_skin and skinchanger you can choose your "arms" and this mostly fixes arms and you can choose some gloves you want.

I know, but that's a very sloppy way to go about it. Way that allows you to create half-invisible characters if you want. The "arms" property is not something that even has names given by Rockstar. It's clearly not meant to be a separate property.

Clothing system is experimental. I wanted to make it much harder (ideally impossible, but clearly didn't quite achieve that) to create a character with invisible parts.

One of the biggest reasons I started this project was that there was no character/clothes editors that provided clear names like Rockstar did.

I'd sooner create a full (huge) database of "presets" than allow ugly, unnamed properties. I actually tried, but including a several megabyte large files degraded the performance too much.

Right now I really have no idea how to fix it. Either more research on natives is needed or a performant way of including large, custom data sets in resources.

Ruqen commented 3 years ago

I'm talking about changing top clothes. Changing the top clothes makes your arms change, depending on the chosen top. But when you change your "under" (I'm not talking about pants) It will change your arms either.