An advanced character and clothes editor for esx framework that aims to be comfortable to use, hide complexity and blend in with original GTA V interface elements.
If we followed all of the exact steps to set this up on QBcore, if it isn't working as intended (initial character selection not pulling from the created character's current look, outfits not saving, etc.) did anyone else have these issues and know of a solution?
If we followed all of the exact steps to set this up on QBcore, if it isn't working as intended (initial character selection not pulling from the created character's current look, outfits not saving, etc.) did anyone else have these issues and know of a solution?