Panakotta00 / FicsIt-Networks

Control, Monitor, Manage and Automate your Satisfactory.
https://ficsit.app/mod/FicsItNetworks
GNU General Public License v3.0
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Crash when auto save / load another world #153

Closed Skyamoeba closed 3 years ago

Skyamoeba commented 3 years ago

Game crashes when autosaving / loading in another save file.

Skyamoeba commented 3 years ago

SMMDebug_2021-8-21_9-38-22.zip

Panakotta00 commented 3 years ago

Could be related to #152

Done anything within a drive folder like that?

Not just creating file but even kust changing a file might cause it...

Or does that crash happen anyway?

CageStooge commented 3 years ago

This happens to me from time to time without making any changes to files on the drive. I set my auto save down to 1 minute to see if I can find some common thing I am doing or have recently done that may cause it.

CageStooge commented 3 years ago

I did just notice the file systems are saved at \AppData\Local\FactoryGame\Saved\SaveGames\Computers Our save games are located in a different location, so the same AppData\Local\FactoryGame\Saved\SaveGames\Computers would be the same for different worlds. Is it possible the mod has some type of issue related to that? I would think the use of the UUID would limit that, but it was one thing I had noticed. In part because I don't even know what UUID drives are for which save game at this point.

Skyamoeba commented 3 years ago

No sorry not done anything like that in #152

Panakotta00 commented 3 years ago

the in-dev build dev/137 may contain the fix of this issue. It should be published with the next update.

If the issue still persist, feel free to re-open the issue