After running my quite massive auto-crafting script for a while, approx an hour, something broke. the :getName() method of ItemAmount started returning nil for every recipe.
Since I have no clue as to what to do to fix this, I'm posting it as a bug, since the nil ingredient name keeps happening after game reload/restart.
I'm also attaching my save in hope the issue still persists at Pana's side this time.
Steps to reproduce:
Ensure computer in front of spawn is running (if spawning where I saved)
Run to the room behind spawn and approach panel
Press the lower left RED button so it turns black
Press the lower right RED button so it turns green
Go back to rightmost computer at spawn
Assert error message
One of the last lines should be "NIL ITEM NAME!" if so, the error still persists
After running my quite massive auto-crafting script for a while, approx an hour, something broke. the :getName() method of ItemAmount started returning nil for every recipe. Since I have no clue as to what to do to fix this, I'm posting it as a bug, since the nil ingredient name keeps happening after game reload/restart. I'm also attaching my save in hope the issue still persists at Pana's side this time. Steps to reproduce:
Roze's Forrest_1708-215906.zip
Other Mods than FIN should not be needed to reproduce the issue.