Simple Svelte component acting as a thin layer over the YouTube IFrame Player API. Based on react-youtube.
I currently don't have the time to maintain this package, as I am not actively working on any Svelte app. If you are interested in maintaining the NPM package going forward, please send me an email.
$ npm install svelte-youtube
<script>
import YouTube from 'svelte-youtube';
</script>
<YouTube
videoId={string} // defaults -> null
id={string} // defaults -> null
class={string} // defaults -> null
options={obj} // defaults -> {}
/>
The following events are available:
on:ready
: Player has finished loading and is ready to playon:play
: Playback has startedon:pause
: Playback has been pausedon:end
: Playback has endedon:error
: An error has occurred (see below)on:stateChange
: Player State has changed (see below)on:playbackRateChange
: Playback rate has changed (see below)on:playbackQualityChange
: Playback quality has changed (see below)Each event's detail
property contains a data
and a target
property (except for the ready
event, which does not have a data
property). The target
is a reference to the player instance, while the data
contains information specific to the event.
For details on the contents of the data
property, and for a more detailed description of each event, refer to the YouTube IFrame Player API Events .
For convenience it is also possible to access the PlayerState constants through svelte-youtube.
The PlayerState
named export contains the values that are used by the YouTube IFrame Player API.
Refer to YouTube IFrame Player API for an explanation of the error codes used in the on:error
event.
Each of the component's events contains a target
property in the event's detail
object.
This property contains a reference to the underlying player instance.
Once you have an instance of the player object, you may call any of the available functions on it.
<script>
import YouTube from 'svelte-youtube';
const options = {
height: '390',
width: '640',
// see https://developers.google.com/youtube/player_parameters
playerVars: {
autoplay: 1
}
};
function onReady(event) {
// access to player in all event handlers via event.target
event.target.pauseVideo();
}
</script>
<YouTube videoId="2g811Eo7K8U" {options} on:ready={onReady} />
MIT