Thank you for porting this performance mods to Forge !
I had some problems with it on the past and the game would crash right at the start even on vanilla, but this new update worked really well, i was running 100+ mods and Savage and Ravage was the only one that conflicted with your Sodium/Phospor/Lithium AIO Port!
It was hard to figure out what was the problem as the game would crash when i was doing something else while a village was beeing loaded, but after a while i noticed what was happenning and started troubleshooting what caused this crashes.
While I will try to learn java and learn what's wrong exactly, here is a build that just disables "ai.nearby_entity_tracking" which is the cause of crash. When I actually fix the issue I will upload it.
Reproduction Steps
The game crashes when villagers wake up if you have Savage and Ravage installed.
Debugg World save: Crash Test.zip
Crash Report File
https://github.com/Pannoniae/sodium-forge/issues/new?assignees=&labels=crash&template=crash-report.md&title=
Additional Information
Thank you for porting this performance mods to Forge ! I had some problems with it on the past and the game would crash right at the start even on vanilla, but this new update worked really well, i was running 100+ mods and Savage and Ravage was the only one that conflicted with your Sodium/Phospor/Lithium AIO Port! It was hard to figure out what was the problem as the game would crash when i was doing something else while a village was beeing loaded, but after a while i noticed what was happenning and started troubleshooting what caused this crashes.