Pannoniae / sodium-forge

A Fabric..... I mean Forge mod designed to improve frame rates and reduce micro-stutter
GNU Lesser General Public License v3.0
78 stars 10 forks source link

Curseforge link: https://www.curseforge.com/minecraft/mc-mods/sodium-reforged

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Please see https://github.com/spoorn/sodium-forge for a slightly more up-to-date version. :)

Sodium/Lithium/Phosphor (Forge fork)

GitHub license GitHub tag

This is Forge edition of Sodium/Lithium/Phosphor

Sodium is a free and open-source optimization mod for the Minecraft client that improves frame rates, reduces micro-stutter, and fixes graphical issues in Minecraft.

:warning: This fork uses outdated dev branch of original repo, though this fork is functional, stuff will be broken.

This fork includes Lithium, as original repo says:

This fork includes Phosphor, as original repo says:

Currently, only on release page.

Community

Please do not join Caffeine discord if you intend to get support about this fork. All forks or unofficial version of sodium/phosphor/lithium are not support by original authors, if you encounter any issues, check current issues on this repo or make a new issue.

Building from source

If you're hacking on the code or would like to compile a custom build of Sodium from the latest sources, you'll want to start here.

Prerequisites

You will need to install JDK 8 (or newer, see below) in order to build Sodium. You can either install this through a package manager such as Chocolatey on Windows or SDKMAN! on other platforms. If you'd prefer to not use a package manager, you can always grab the installers or packages directly from AdoptOpenJDK.

On Windows, the Oracle JDK/JRE builds should be avoided where possible due to their poor quality. Always prefer using the open-source builds from AdoptOpenJDK when possible.

Compiling

Navigate to the directory you've cloned this repository and launch a build with Gradle using gradlew build (Windows) or ./gradlew build (macOS/Linux). If you are not using the Gradle wrapper, simply replace gradlew with gradle or the path to it.

The initial setup may take a few minutes. After Gradle has finished building everything, you can find the resulting artifacts in build/libs.

Tuning for optimal performance

This section is entirely optional and is only aimed at users who are interested in squeezing out every drop from their game. Sodium will work without issue in the default configuration of almost all launchers.

Generally speaking, newer versions of Java will provide better performance not only when playing Minecraft, but when using Sodium as well. The default configuration your game launcher provides will usually be some old version of Java 8 that has been selected to maximize hardware compatibility instead of performance.

For most users, these compatibility issues are not relevant, and it should be relatively easy to upgrade the game's Java runtime and apply the required patches. For more information on upgrading and tuning the Java runtime, see the guide here.

Community

Discord chat

We have an official Discord community for all of our projects. By joining, you can:

Building from sources

Requirements

Building with Gradle

Sodium uses a typical Gradle project structure and can be built by simply running the default build task.

Tip: If this is a one-off build, and you would prefer the Gradle daemon does not stick around in memory afterwards (often consuming upwards of 1 GiB), then you can use the --no-daemon argument to ensure that the daemon is torn down after the build is complete. However, subsequent Gradle builds will start more slowly if the Gradle daemon is not sitting warm and loaded in memory.

After Gradle finishes building the project, the resulting build artifacts (your usual mod binaries, and their sources) can be found in build/libs.

Build artifacts classified with dev are outputs containing the sources and compiled classes before they are remapped into stable intermediary names. If you are working in a developer environment and would like to add the mod to your game, you should prefer to use the modRuntime or modCompile configurations provided by Loom instead of these outputs.

Please note that support is not provided for setting up build environments or compiling the mod. We ask that users who are looking to get their hands dirty with the code have a basic understanding of compiling Java/Gradle projects.

License

Sodium is licensed under GNU LGPLv3, a free and open-source license. For more information, please see the license file.