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ParletteSoftware
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bitfl
Billy in the Fat Lane
GNU General Public License v3.0
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Fixed textbooks adding time to player.
#97
matthew-parlette
closed
10 years ago
0
Added a star explosion before showing the congratulations text.
#96
matthew-parlette
opened
10 years ago
1
using textbook adds time
#95
matthew-parlette
closed
10 years ago
0
Item usability
#94
matthew-parlette
closed
10 years ago
1
Spawn items on each new turn
#93
matthew-parlette
opened
11 years ago
0
Townville map
#92
matthew-parlette
closed
10 years ago
2
Command line game end is lame
#91
matthew-parlette
opened
11 years ago
0
Added endgame conditions
#90
matthew-parlette
closed
11 years ago
1
Added a step in Game.new_turn() to move all players to the start_location
#89
matthew-parlette
closed
11 years ago
0
Add a check for use_item to make sure the player has enough time left.
#88
matthew-parlette
closed
11 years ago
0
Using items that cost time can cause your time remaining to go negative
#87
cparlette
closed
11 years ago
0
Townville map
#86
matthew-parlette
closed
11 years ago
0
Move player home after each turn
#85
matthew-parlette
closed
11 years ago
0
create end game goals
#84
matthew-parlette
closed
11 years ago
0
Graphics for the map and for the character
#83
cparlette
opened
11 years ago
0
Allow items to be usable or not
#82
matthew-parlette
closed
10 years ago
0
Add major attributes
#81
matthew-parlette
closed
11 years ago
2
Make it so you don't always get a job
#80
cparlette
opened
11 years ago
0
Create package for distribution once we hit 1.0?
#79
cparlette
closed
11 years ago
1
Add quit menu
#78
cparlette
closed
11 years ago
4
Add minor attributes
#77
matthew-parlette
opened
11 years ago
0
Add player attributes
#76
matthew-parlette
closed
11 years ago
2
Add goods
#75
matthew-parlette
closed
11 years ago
6
add debug scripts for testing game components
#74
matthew-parlette
opened
11 years ago
0
Add versioning
#73
cparlette
closed
11 years ago
6
Employee discount for goods at the place you work
#72
cparlette
opened
11 years ago
0
Display 'Apply for a job' only if there are jobs. Fixes #49.
#71
cparlette
closed
11 years ago
1
Automatically create changelog from closed github issues
#70
matthew-parlette
opened
11 years ago
0
Add services
#69
matthew-parlette
opened
11 years ago
0
Determine move cost by distance
#68
matthew-parlette
opened
11 years ago
0
Will we be able to use fractions of time?
#67
matthew-parlette
closed
11 years ago
3
Commands take time. Each turn has 10 hours.
#66
cparlette
closed
11 years ago
5
Complete locations, jobs, goods, and classes
#65
matthew-parlette
closed
10 years ago
0
Add versioning
#64
matthew-parlette
closed
11 years ago
4
Add happiness function and display happiness in info_display.
#63
cparlette
closed
11 years ago
0
Add location variable to Job class.
#62
matthew-parlette
closed
11 years ago
0
Add money
#61
cparlette
closed
11 years ago
0
Make a limited amount of time per turn
#60
cparlette
closed
11 years ago
0
Variety/healthiness of food affects happiness
#59
cparlette
opened
11 years ago
0
Players must eat every day
#58
cparlette
opened
11 years ago
0
Add goods you can buy at various locations
#57
cparlette
closed
11 years ago
0
Link job to a location
#56
matthew-parlette
closed
11 years ago
0
Add courses to Library
#55
cparlette
opened
11 years ago
0
Player info display
#54
matthew-parlette
closed
11 years ago
3
Add more courses to University
#53
cparlette
opened
11 years ago
0
Allow for multiple characters for some menu options
#52
matthew-parlette
opened
11 years ago
0
Add knowledge
#51
cparlette
closed
11 years ago
4
Player info display
#50
matthew-parlette
closed
11 years ago
0
"Apply for jobs" is an option even when there are no jobs at that location
#49
cparlette
closed
11 years ago
0
Add jobs
#48
matthew-parlette
closed
11 years ago
2
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