Open Partonetrain opened 4 months ago
Partially fixed in 2.2.0. All wills excepts Verac (the one that makes critical hits ignore armor) should work. Verac doesn't work because it modifies the DamageSource from the player, but the lambda apothCriticalStrike() is run on LivingEntity#hurt (which occurs after Player#attack where the DamageSource is supplied from)
Unfortunately this is difficult to debug without the PortingLib Issue #103 fixed, which ZenithAttributes depends on.