Partonetrain / rpgattr

Adds compatibility to Spell Engine/Jewelry item configs for many modded attributes
Creative Commons Zero v1.0 Universal
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Allows you to use attributes from certain mods in Spell Engine item configs (Jewelry, Wizards, Archers, Paladins, etc.), and adds some other features to integrate involved mods more (configured via gamerules).

RPGAttr supports:

RPGAttr adds the following gamerules:

Note: Any mod that mixes in to EntityAttribute [yarn name] class initialization such as Step Height Entity Attribute should already be compatible with Spell Engine. This mod works by literally cancelling the registration of these mods' attributes and registering them at a different time. I have not observed any problems with this, but keep this in mind while debugging your modpack.