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Patryk27
/
strolle
Experimental real-time renderer with support for dynamic global illumination
MIT License
391
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14
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support metallicRoughness texture
#37
DnecLv
closed
6 months ago
1
Couple of goodies!
#36
Patryk27
closed
6 months ago
0
simpleGui&fxaa
#35
DnecLv
closed
6 months ago
1
maybe mistake of lambert eq
#34
DnecLv
closed
6 months ago
1
Fixed various clippy warnings
#33
Atlas16A
closed
7 months ago
1
Splotches under movement
#32
Patryk27
closed
6 months ago
0
Motion vectors should (probably) be camera-based only
#31
Patryk27
closed
7 months ago
0
Support environment maps
#30
Patryk27
opened
7 months ago
0
Support multiple atlases
#29
Patryk27
opened
8 months ago
0
Support for (tinted) shadows casted by transparent objects
#28
Patryk27
opened
8 months ago
0
Implementing a debug-mode
#27
Patryk27
opened
8 months ago
0
Support for mip-mapping
#26
Patryk27
opened
8 months ago
0
Support for samplers
#25
Patryk27
opened
8 months ago
0
Support for volumetric lighting
#24
Patryk27
opened
8 months ago
0
Skybox seems too dim
#23
Patryk27
closed
7 months ago
0
Shadows are lagging behind
#22
Patryk27
closed
6 months ago
0
Support for hundreds+ of lights
#21
Patryk27
closed
6 months ago
0
Support for extracting just the GI information
#20
Patryk27
opened
8 months ago
0
Support for shadow mapping
#19
Patryk27
opened
8 months ago
0
Support for multi-bounce global illumination
#18
Patryk27
opened
8 months ago
0
Support for skinning / skeletal animations
#17
Patryk27
opened
8 months ago
0
Support for light transmission (e.g. glass)
#16
Patryk27
opened
8 months ago
0
Support for normal mapping
#15
Patryk27
opened
8 months ago
1
Support for specular materials
#14
Patryk27
closed
6 months ago
0
Support for ReSTIR-sampling for emissive materials
#13
Patryk27
opened
8 months ago
0
Support for ReSTIR GI validation
#12
Patryk27
closed
6 months ago
0
reduce alpha's precision
#11
DnecLv
closed
8 months ago
8
Upgrade to Bevy 0.12
#10
FriederHannenheim
closed
8 months ago
1
Asahi Linux compatibility (Linux on Apple M1)
#9
tombh
opened
9 months ago
1
direct: Improve resampling & denoising
#8
Patryk27
closed
10 months ago
0
Optimize BVH
#7
Patryk27
closed
10 months ago
0
Improve direct lightning
#6
Patryk27
closed
1 year ago
0
Improve specular denoiser
#5
Patryk27
closed
1 year ago
0
Support specular materials (v1)
#4
Patryk27
closed
1 year ago
0
ReSTIR!
#3
Patryk27
closed
1 year ago
0
Support path tracing
#2
Patryk27
closed
1 year ago
0
Basic Render Pass
#1
Dzejkop
closed
1 year ago
0