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Phong13
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BulletSharpUnity3d
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
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Update README.md
#80
mojeebgithub1
opened
10 months ago
0
Upgrade plan to BURST??
#79
davoodkharmanzar
opened
2 years ago
1
Fixed type reference
#78
mblackman
closed
2 years ago
1
Is this a deterministic physical engine?
#77
hejiang123
opened
3 years ago
5
BSoftBody editor not saving mesh data?
#76
iakat
opened
3 years ago
4
AllConvexResultCallback
#75
nagedev
closed
4 years ago
2
How to add BBoxShape to physics world?
#74
grzesiekmq
closed
1 year ago
1
Fix type of Scene/BulletScene
#73
andybak
opened
4 years ago
0
My unity3d editor crashes log.
#72
yhr28
closed
3 years ago
9
Libbulletc.dll will cause unit to crash
#71
yhr28
closed
4 years ago
4
Adding MultiBody handling and various adjustments
#70
flonou
closed
4 years ago
1
HelperType = Thread,in Samsung s7 crash
#69
iamkevinf
opened
4 years ago
0
softbody anchor to Kinematic rigidbody failed, the soft cloth fly away
#68
erickingxu
opened
4 years ago
0
Soft body example scenes are broken since 2019.1.1f1
#67
R2RT
opened
5 years ago
2
Make the BCapsuleShape gizmo work with properly with LocalScaling applied
#66
raisinrand
closed
5 years ago
2
GooglePlay requires 64bit app
#65
KobayashiKeisuke
opened
5 years ago
2
Unity collision shapes
#64
flonou
closed
5 years ago
1
Add access to btConvexHullShape::optimizeConvexHull
#63
flonou
opened
5 years ago
1
Adding Threading capabilities to bullet
#62
flonou
closed
5 years ago
6
Remove obsolete functions
#61
WeersProductions
closed
5 years ago
0
Improve inspector
#60
WeersProductions
closed
5 years ago
1
Editor scaling
#59
WeersProductions
closed
5 years ago
3
Improve performance
#58
WeersProductions
opened
5 years ago
1
Add UserObject to rigidbody
#57
WeersProductions
closed
5 years ago
1
Fix size of box debug drawing
#56
WeersProductions
closed
5 years ago
1
Fix assertion fixedTimeStep
#55
WeersProductions
closed
5 years ago
0
Improve editor
#54
WeersProductions
opened
5 years ago
0
Fix enum flags
#53
WeersProductions
closed
5 years ago
2
Update scripts
#52
WeersProductions
closed
5 years ago
1
Removed unnecessary Unity and PInvoke references from BulletSharp
#51
kewur
closed
5 years ago
4
Restructure
#50
WeersProductions
closed
5 years ago
8
FixedUpdate not called in every frame
#49
fi4sk0
opened
6 years ago
1
libbulletc.dll caused an Access Violation
#48
CorvoOrc
opened
6 years ago
2
callback like fixedupdate of unity?
#47
fredlllll
opened
6 years ago
1
Fixed multibody physics world creation
#46
nicokruithof
closed
6 years ago
1
Debug draws of boxes are twice as big
#45
tsornin
closed
5 years ago
2
Weird collisions when using bullet physics Unity Plugin
#44
balajiraghuram92
opened
7 years ago
0
fix android DllNotFoundException
#43
haolly
closed
7 years ago
0
DllNotFoundException on Android 6.0.1
#42
haolly
closed
7 years ago
3
Refactored collision flag and clollison filter.
#41
WensonBlack
closed
7 years ago
1
BCollisionObject.SetPositionAndRotation sets position by current transform, instead of parameter.
#40
salmelo
opened
7 years ago
0
Add linux support!
#39
hcorion
closed
7 years ago
0
Support for Linux
#38
hcorion
closed
7 years ago
5
Dispatcher.GetManifoldByIndexInternal
#37
dreamcodestudio
opened
7 years ago
1
Some errors in SoftBody example
#36
houzy
closed
7 years ago
1
Pull BCamera for ScreenPointToRay functionality
#35
Bamfax
closed
7 years ago
0
WebGL
#34
franckmolto
opened
8 years ago
3
issues on IOS build
#33
franckmolto
opened
8 years ago
6
Get freeze screen when hit Play
#32
nvcken
opened
8 years ago
5
Ahead-of-time simulation via StepSimulation call does not match realtime simulation
#31
VoxelBoy
closed
8 years ago
10
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