3D Cave editor using Godot v4.2.2 and godot_voxel module v1.2.0.
Windows:
This contains information on how to run project if you want to make changes to Cave Editor source code or run project on non-Windows platforms:
project.godot
from source code.This contains information on how to build C++ code if you want to make changes to Godot or voxel module source code:
scons
scons dev_build=yes
scons target=template_release
https://github.com/Piratux/godot-voxel-setup
For windows, download template file from here and put it in folder Templates
. Then open command line in the same directory as project.godot
exists and type following:
<path\to\godot.exe> --headless --export-release "Windows Desktop" "Export/CaveEditor_v1.2.0.exe"