PitiRR / pitirr-eu4-rp-mod

A mod for Europa Universalis IV tailored for multiplayer campaigns in a server I participate in.
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pitirr-eu4-rp-mod

A mod for Europa Universalis IV tailored for multiplayer campaigns in a server I participate in.

About

This mod primarily adds and enhances nations in a historical-fiction manner. For more details of each feature, consult README files for respective directory [WIP].

Versioning

This mod is also available on Steam Workshop. Note that each minor release (v Major.Minor.Patch format) is updated to Workshop. To see the full list of releases and tags, visit Releases page.

Contributing

If you have an idea or noticed a bug, please upload an Issue and follow the Issues templates. If your Issue doesn't fall under a category, feel free to post anyway.

If you wish to contribute directly to the mod, it's suggested to fork the mod.

Running this mod

If you wish to play with the most recent changes and patches, it's recommended to run the Github version.

  1. Open the Europa Universalis IV Documents directory (where your screenshots, cache and logs are storred), then enter the mod folder.
  2. Clone the repo like so git clone https://github.com/PitiRR/pitirr-eu4-rp-mod.git or download the zip from Github under the Code section.
  3. Unpack pitirr-eu4-rp-mod.mod to mod folder, so that both pitirr-eu4-rp-mod and .mod are children of Europa Universalis IV/mod.
  4. You will probably need to add the mod to your current playset manually in the EUIV launcher(it will not prompt you to add the mod to current playset at the top).
  5. You should be able to select the mod on and off upon adding it to your current playset.

Alternatively, if you wish to play the Production version (released as a Tag, see Versioning), you can download the item from Steam Workshop (link).

Acknowledgements